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@jonatan1024
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Purpose

When selecting team, the game dll checkes for the number of spawns available in that team.

This doesn't make sense in deathmatch mode (mp_forcerespawn > 0), where you simply do not need N spawns to spawn N players, because they can spawn and respawn at any time.

Approach

When the deathmatch mode is active, the check is simplified. It passes if there is at least one spawn point available for that team.

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