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ref-err/WorldMachineLoader

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This is a continuation/fork of the original WorldMachineLoader by hat_kid.

A mod loader for OneShot: World Machine Edition!

Features

  • Load mods as .dll files
  • Easy-to-use modding API
  • Built-in event system for game integration
  • Patch game methods with [GamePatch] attribute
  • Built-in mod list UI

Getting Started

How to Install

  1. Download the latest release from the releases page.
  2. Extract the contents into your OneShot: World Machine Edition game directory.
  3. Run WorldMachineLoader.exe!

Documentation

Documentation is now available at https://docs.wml.ref-err.ru/

Notes for Developers

  • Mod assemblies must have unique Assembly.FullName.
  • You need to use ModContext.FileSystem to store all mod's files (e.g. settings). You should not use System.IO.
  • You can use ModInfoProvider to inspect other loaded mods.

Contributing

See CONTRIBUTING.md and CODE_OF_CONDUCT.md before contributing. Contributions are very welcome!

License

WorldMachineLoader is licensed under the MIT license, see the LICENSE file for details.
WorldMachineLoader is free and open source software.

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Mod loader for OneShot: World Machine Edition (PC Steam version)

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