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EFMPlus is the channel code used in DVDs and SACDs. The EFMPlus encoder is based on a deterministic finite automaton having four states, which translates eight-bit input words into sixteen-bit code…

C 2 1 Updated Oct 13, 2020

Single-file-header, stripped-down version of the heatshrink decompression algorithm.

C 24 Updated Jun 19, 2024

raw zlib data utility + tinfl single-file-header, geared for embedded environments

C 13 Updated Jun 17, 2024

NanoDrive Pro is a VGM and s98 player for YM2608 and YM2151 works with Longan Nano.

C 22 2 Updated Jan 6, 2025

A replacement for FreeRTOS vTaskDelay with subtick granularity

C 11 Updated Apr 10, 2024

ESP32-S3 Pinout Quick Guide

269 25 Updated Jul 17, 2024

The smallest public printf implementation for its feature set.

C++ 635 44 Updated Jan 27, 2025

An RP2040-based ROM emulator

C++ 200 19 Updated Jan 26, 2025

Website for pid.codes

SCSS 500 813 Updated Nov 26, 2024
Java 253 28 Updated Dec 25, 2021

Example & test of the Low-Density Parity-Check (LDPC) code algorithm

C 2 Updated Apr 23, 2022

Collection of PsyQ basic examples NOT using libgs

C 152 12 Updated Mar 28, 2022

Collection of Memory Card files and save exports from PS1 Underground Downloads

5 Updated May 30, 2021

(Almost bare). Disables ESP32 watchdog timer, and stops interrupts on Core1 allowing time-critical GPIO interrupts, bit banging, etc.

C 3 1 Updated Nov 11, 2021

Backblaze Reed-Solomon Implementation in Java

Java 762 150 Updated Sep 2, 2023

Collection of PlayStation 1 tests for emulator development

C++ 66 11 Updated Mar 5, 2023

The PCSX-Redux project is a collection of tools, research, hardware design, and libraries aiming at development and reverse engineering on the PlayStation 1. The core product itself, PCSX-Redux, is…

C++ 691 116 Updated Jan 26, 2025

Mod-free Playstation 1 Bootdisc + Firmware with Import Player for Xplorer, Action Replay and Caetla-Compatibles

194 7 Updated Sep 22, 2022

ESP32: 3 Million external Interrupts per Second

44 8 Updated Jan 28, 2020

A port of the original xenogc to the atmega328

C 7 Updated Mar 12, 2022

PsNee implementation for the ESP32

C 9 3 Updated Feb 12, 2020

PlayStation 1 Will Never Die - Topic set on 2014-05-04

C 42 4 Updated Apr 16, 2023

A homebrew software suite for video game consoles developed to help in the evaluation of upscalers, upscan converters, line doublers and of course TV processing of 240p video. The Wii and Dreamcast…

C 255 34 Updated Jan 6, 2025

The most powerful open source SDK for the PS1 (as far as open source PS1 SDKs go). Not recommended for beginner use.

C 877 68 Updated Oct 14, 2024

What happens when you rip the ESP8266's stable clock source out from under it's feet?

C 81 13 Updated Jan 26, 2019

Attempt to verilog Implementation of Playstation 1 (PSX) chips.

C++ 107 12 Updated May 9, 2021

Library for the Si5351 clock generator IC in the Arduino environment

C++ 251 100 Updated Oct 11, 2024
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