My name is Han (Quoc Anh is my real name) and I'm a Backend Engineer, from Vietnam.
I’m a Backend Engineer with strong expertise in building scalable game servers and cloud-native platforms. Currently working at Sky Mavis, I’ve led the development and optimization of core features for Axie Infinity Origins and Atia’s Legacy MMO, handling systems that scale to 120,000+ daily battles. I bring hands-on experience with technologies like Golang, Kafka, Redis, Kubernetes, and more. Beyond gaming infrastructure, I’ve contributed to security, performance, and system observability in both freelance and academic projects. My passion lies in creating high-performance backend systems, from real-time gameplay to video processing pipelines, with a focus on clean architecture, observability, and real-time data processing.



