Refactor of osu!taiko difficulty calculation code #24196
ci.yml
on: pull_request
Code Quality
4m 37s
Build only (Android)
32s
Build only (iOS)
2m 19s
Matrix: Test
Annotations
6 errors
Build only (Android)
Process completed with exit code 1.
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Code Quality:
osu.Game.Rulesets.Taiko/Difficulty/Preprocessing/Rhythm/TaikoRhythmData.cs#L51
Simplify LINQ expression (use 'MinBy') in osu.Game.Rulesets.Taiko\Difficulty\Preprocessing\Rhythm\TaikoRhythmData.cs on line 51
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Code Quality:
osu.Game.Rulesets.Taiko/Difficulty/Preprocessing/Rhythm/TaikoRhythmData.cs#L66
Redundant array creation expression in osu.Game.Rulesets.Taiko\Difficulty\Preprocessing\Rhythm\TaikoRhythmData.cs on line 66
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Code Quality
Process completed with exit code 5.
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Test (Windows, windows-latest, SingleThread)
Process completed with exit code 1.
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osu.Game.Tests.Visual.Editing.TestSceneEditorBeatmapCreation ► TestCreateNewDifficultyWithScrollSpeed_DifferentRuleset:
TestResults-Windows-SingleThread.trx#L0
Failed test found in:
TestResults-Windows-SingleThread.trx
TestResults-Windows-SingleThread.trx
TestResults-Windows-SingleThread.trx
TestResults-Windows-SingleThread.trx
TestResults-Windows-SingleThread.trx
TestResults-Windows-SingleThread.trx
TestResults-Windows-SingleThread.trx
TestResults-Windows-SingleThread.trx
TestResults-Windows-SingleThread.trx
TestResults-Windows-SingleThread.trx
Error:
System.AggregateException : One or more errors occurred. (Collection was modified; enumeration operation may not execute.)
----> System.InvalidOperationException : Collection was modified; enumeration operation may not execute.
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Artifacts
Produced during runtime
Name | Size | |
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osu-test-results-Linux-MultiThreaded
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5.06 MB |
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osu-test-results-Linux-SingleThread
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5.05 MB |
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osu-test-results-Windows-MultiThreaded
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5.16 MB |
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osu-test-results-Windows-SingleThread
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5.13 MB |
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