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module.exports = (function () { | ||
'use strict'; | ||
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var THREE = require('three'), | ||
fontSizeRegex = /(\d+)px/i, | ||
newLineRegex = /[\n\r]/, | ||
spaceRegex = /[\t ]/, | ||
log2 = Math.log(2); | ||
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return function text(parent, options) { | ||
var self = this, | ||
geometry, | ||
material, | ||
canvas, | ||
ctx, | ||
mesh, | ||
container, | ||
src, | ||
textWidth = 0, | ||
textHeight = 0, | ||
props = { | ||
text: '', | ||
font: '80px sans-serif', | ||
textAlign: 'center', | ||
textBaseline: '', | ||
direction: '', | ||
fillStyle: 'white', | ||
resolution: 256, //pixels per meter | ||
wrap: 5 //in meters | ||
}, | ||
tex; | ||
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function nextPowerOfTwo(n) { | ||
return Math.pow(2, Math.ceil(Math.log(n) / log2)); | ||
} | ||
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function update() { | ||
//text stuffs | ||
var text, | ||
word = '', | ||
letter, | ||
isSpace, | ||
line = '', | ||
lines = [], | ||
parse, | ||
word, | ||
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//layout | ||
direction = getComputedStyle(document.body).direction, | ||
inherit, | ||
resolution = parseFloat(props.resolution) || 256, | ||
wrap, | ||
fontSize, | ||
padding, | ||
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//measurements | ||
lineHeight, | ||
i, x, y, measure, | ||
width, | ||
height = 0; | ||
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wrap = parseFloat(props.wrap); | ||
if (isNaN(wrap) || wrap < 0) { | ||
wrap = 5; | ||
} | ||
width = resolution * wrap; | ||
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ctx.font = props.font; | ||
parse = fontSizeRegex.exec(ctx.font); | ||
fontSize = parseFloat(parse && parse[1]) || 50; | ||
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lineHeight = fontSize * 1.5; | ||
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text = props.text === 0 ? '0' : String(props.text || ''); | ||
if (wrap) { | ||
text = text.trim() + ' '; | ||
for (i = 0; i < text.length; i++) { | ||
letter = text.charAt(i); | ||
if (newLineRegex.test(letter)) { | ||
lines.push((line ? line + ' ' : '') + word); | ||
line = word = ''; | ||
} else if (spaceRegex.test(letter)) { | ||
measure = ctx.measureText(line + ' ' + word).width; | ||
if (measure < width) { | ||
if (line) { | ||
line += ' ' + word; | ||
} else { | ||
line = word; | ||
} | ||
} else if (!line && ctx.measureText(word).width >= width) { | ||
//one very long word | ||
lines.push(word); | ||
line = word = ''; | ||
} else { | ||
lines.push(line); | ||
line = word; | ||
} | ||
word = ''; | ||
} else { | ||
word += letter; | ||
} | ||
} | ||
if (line) { | ||
lines.push(line); | ||
//lines.push((line ? line + ' ' : '') + word); | ||
} | ||
} else { | ||
lines.push(text); | ||
} | ||
if (!width) { | ||
width = lines.reduce(function (previous, line) { | ||
return Math.max(previous, ctx.measureText(line).width); | ||
}); | ||
} | ||
width = Math.min(width, 2048); | ||
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height = lines.length * lineHeight; | ||
canvas.width = nextPowerOfTwo(width); | ||
canvas.height = nextPowerOfTwo(height); | ||
mesh.scale.set(canvas.width / resolution, canvas.height / resolution, 1); | ||
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//debug | ||
// ctx.fillStyle = 'rgba(100, 100, 100, 0.5)'; | ||
// ctx.fillRect(0, 0, canvas.width, canvas.height); | ||
// document.body.appendChild(canvas); | ||
// canvas.style.cssText = 'position: absolute; width: auto !important; height: auto !important; max-width: 80%'; | ||
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/* | ||
set all these properties again because they get reset | ||
when you resize the canvas | ||
*/ | ||
ctx.font = props.font; | ||
ctx.textAlign = props.textAlign; | ||
ctx.textBaseline = props.textBaseline; | ||
ctx.direction = props.direction; | ||
ctx.fillStyle = props.fillStyle; | ||
//todo: add maxWidth? | ||
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padding = (canvas.width - width) / 2; | ||
y = (canvas.height - height) / 2 + lineHeight / 2; | ||
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inherit = (ctx.direction === '' || ctx.direction === 'inherit'); | ||
if (ctx.textAlign === 'center') { | ||
x = canvas.width / 2; | ||
} else if (ctx.textAlign === 'right' || | ||
ctx.textAlign === 'end' && (ctx.direction === 'ltr' || inherit && direction === 'ltr') || | ||
ctx.textAlign === 'start' && (ctx.direction === 'rtl' || inherit && direction === 'rtl')) { | ||
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x = canvas.width - padding; | ||
} else { | ||
x = padding; | ||
} | ||
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for (i = 0; i < lines.length; i++) { | ||
ctx.fillText(lines[i], x, y); | ||
y += lineHeight; | ||
} | ||
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textWidth = width / resolution; | ||
textHeight = (y) / resolution; | ||
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tex.needsUpdate = true; | ||
} | ||
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canvas = document.createElement('canvas'); | ||
ctx = canvas.getContext('2d'); | ||
tex = new THREE.Texture(canvas); | ||
tex.minFilter = THREE.LinearMipMapLinearFilter; | ||
tex.generateMipmaps = true; | ||
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geometry = new THREE.PlaneBufferGeometry(1, 1); | ||
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material = new THREE.MeshBasicMaterial({ | ||
side: THREE.DoubleSide, | ||
transparent: true, | ||
map: tex | ||
}); | ||
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mesh = new THREE.Mesh(geometry, material); | ||
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container = new THREE.Object3D(); | ||
container.name = 'text'; | ||
container.add(mesh); | ||
parent.add(container); | ||
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if (typeof options === 'string') { | ||
props.text = options; | ||
} else if (options) { | ||
Object.keys(props).forEach(function (key) { | ||
props[key] = options[key] || props[key]; | ||
}); | ||
} | ||
update(); | ||
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Object.keys(props).forEach(function (key) { | ||
Object.defineProperty(self, key, { | ||
get: function () { | ||
return props[key]; | ||
}, | ||
set: function (val) { | ||
props[key] = val; | ||
update(); | ||
} | ||
}); | ||
}); | ||
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Object.defineProperty(self, 'width', { | ||
get: function () { | ||
return textWidth; | ||
} | ||
}); | ||
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Object.defineProperty(self, 'height', { | ||
get: function () { | ||
return textHeight; | ||
} | ||
}); | ||
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return container; | ||
}; | ||
}()); |