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PiperOrigin-RevId: 696526495
Change-Id: Ie0be7ec6eaa3c2f825f475fa089862d5ac8d15d8
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Play Games Services Team authored and copybara-github committed Nov 14, 2024
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6 changes: 3 additions & 3 deletions Samples/SmokeTest/Readme.md
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Expand Up @@ -19,11 +19,11 @@ Next steps are to create achievements, leaderboards and events.
* Create three achievements in play console with exact given name:

* `achievementtoincrement` - Check
[this](https://screenshot.googleplex.com/ByodrtbvY2UQxwK) box to make it
[this](https://services.google.com/fh/gumdrop/preview/misc/increment_console.png) box to make it
incremental
* `achievementtounlock` - Revealed and non - incremental achievement
* `achievementtoreveal` -
[Hidden](https://screenshot.googleplex.com/3mqFEJUUaQXEQHB) Achievement,
[Hidden](https://services.google.com/fh/gumdrop/preview/misc/hidden_console.png) Achievement,
non incremental
* `achievement_hidden_incremental` - Hidden and Incremental Achievement

Expand Down Expand Up @@ -58,7 +58,7 @@ Open Build Settings ( File > Build Settings )
at your custom keystore and use the required key.
* Copy the SHA1 use have set in your Unity Hub and paste it into the
`Credentials` section in Google cloud console -
[here](https://screenshot.googleplex.com/BDu49YLzLjxJotB)
[here](https://services.google.com/fh/gumdrop/preview/misc/sha_creds_update.png)

### Configuring Google Play Games in Unity Hub

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