The PlayCanvas Editor is a visual editing environment for building WebGL/WebGPU/WebXR apps. It can be accessed at https://playcanvas.com.
You can see more projects build using the Editor on the PlayCanvas website.
To initialize a local development environment for the Editor Frontend, ensure you have Node.js 18 or later installed. Follow these steps:
-
Clone the repository:
git clone https://github.com/playcanvas/editor.git cd editor
-
Install dependencies:
npm install
-
Build Editor and start a local web server on port 51000:
npm run develop
-
Append the query parameter
use_local_frontend
to load the development build:https://playcanvas.com/editor/project/2535?use_local_frontend
Note
This query parameter is also supported in the code editor and launch page
The Editor is built on the following open source libraries:
Library | Details |
---|---|
PlayCanvas Engine | Powers the Editor's 3D View and Launch Page |
Observer | Data binding and history |
PCUI | Front-end component library |
PCUI-Graph | PCUI plugin for rendering node-based graphs |
Editor API | Public API for Editor automation |
To test the integration of these libraries use npm link. Follow these steps:
-
Create a global link from source
cd <library> npm run link
-
Create a link to the global link
cd editor npm run link <library>