sample
is a reserved word in some opengl versions
#103
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We're using pixi-projection with node-gl for server-sided video rendering. Since node-gl uses native OpenGL bindings, we ran into the issue where
sample
is a reserved keyword in some OpenGL versions (actually in most OpenGL versions, i think).This PR fixes this by changing the
sample
variable to_sample
. LMK if you'd prefer a different name!