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is this v0.05?
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Oh no, I'm over the one-third mark with 10972 bytes used!
(But in the long run, I doubt that'll stop me from squeezing in
a title screen, SGB enhancement, and GBC enhancement.)
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pinobatch committed Nov 13, 2019
1 parent c1c7172 commit dd44922
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Showing 2 changed files with 4 additions and 4 deletions.
6 changes: 3 additions & 3 deletions CHANGES.txt
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@@ -1,4 +1,4 @@
Next release
0.05 (2019-11-13)
* Fix first word of attract text after achievements and combo
* Improve arm position in many cels
* Buzz on invalid move (#10)
Expand All @@ -9,11 +9,11 @@ Next release
* Display combo that just ended, with sound effect
* Build-time option to use tilemap $9C00 instead of $9800 (requested
by mattcurrie)
* Rules research: Discover that bidirectional evaluation does not
appreciably improve speed of floor reachability evaluation
* Docs: Describe achievement conditions, and clarify that some are
harder than others (requested by ISSOtm)
* Docs: Document metasprite format (requested by ISSOtm)
* Rules research: Discover that bidirectional evaluation does not
appreciably improve speed of floor reachability evaluation
* Encoding guide: Add SGB aspect ratio and frame blending
* Sketch larger versions of Libbet and title screen
* Sketch SGB, GBC, and Genesis floors
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2 changes: 1 addition & 1 deletion src/instructions.z80
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Expand Up @@ -174,7 +174,7 @@ pages_end:
page1txt:
db LF
db "Libbet and the Magic Floor",LF
db "v0.05wip (2019-08-10)",LF
db "v0.05 (2019-11-13)",LF
; Row skipped because B=3
; Can't cut 1 line here because "rearranging" and "passage" are so long
db "One day, Libbet was",LF
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