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Inconsistent OS line feeds mess everything up
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pineapplemachine committed Jun 22, 2015
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10 changes: 5 additions & 5 deletions .gitignore
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*.DS_Store
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22 changes: 11 additions & 11 deletions readme.md
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# PyDwarf

PyDwarf is licensed via the exceptionally permissive [zlib/libpng license](https://github.com/pineapplemachine/PyDwarf/blob/master/license.txt). It's written for [Python 2.7](https://www.python.org/download/releases/2.7.8/) and is intended as a mod tool for the wonderful game [Dwarf Fortress](http://www.bay12games.com/dwarves/).

I have an enormous love for Dwarf Fortress and for its mods. In the years I've been playing and following this game, I think that there's always been a gap where a really powerful raws mod manager could be. This is the niche PyDwarf is intended to fill: I want to give mod authors the power to query and modify Dwarf Fortress's raws files with an elegance hitherto unseen, and I want to give users the ability to apply these mods with a minimum of effort.

PyDwarf is easy to configure! Open `config.json` with your favorite text editor and tell it where to find your Dwarf Fortress raws, and edit the list of scripts to reflect the mods you want to run, and in what order you'd like them to run. Once the configuration is to your liking simply run `manager.py`, with Python 2.7 installed this can be done by opening a command line in the PyDwarf directory and running `python manager.py`.

If you're interest in writing your own mods for PyDwarf, or in understanding its more advanced features, take a look at [the tutorial](https://github.com/pineapplemachine/PyDwarf/blob/master/tutorial.md)!

![Image of a flying female bear](https://github.com/pineapplemachine/PyDwarf/blob/master/images/logo_transparent.png?raw=true)
# PyDwarf

PyDwarf is licensed via the exceptionally permissive [zlib/libpng license](https://github.com/pineapplemachine/PyDwarf/blob/master/license.txt). It's written for [Python 2.7](https://www.python.org/download/releases/2.7.8/) and is intended as a mod tool for the wonderful game [Dwarf Fortress](http://www.bay12games.com/dwarves/).

I have an enormous love for Dwarf Fortress and for its mods. In the years I've been playing and following this game, I think that there's always been a gap where a really powerful raws mod manager could be. This is the niche PyDwarf is intended to fill: I want to give mod authors the power to query and modify Dwarf Fortress's raws files with an elegance hitherto unseen, and I want to give users the ability to apply these mods with a minimum of effort.

PyDwarf is easy to configure! Open `config.json` with your favorite text editor and tell it where to find your Dwarf Fortress raws, and edit the list of scripts to reflect the mods you want to run, and in what order you'd like them to run. Once the configuration is to your liking simply run `manager.py`, with Python 2.7 installed this can be done by opening a command line in the PyDwarf directory and running `python manager.py`.

If you're interest in writing your own mods for PyDwarf, or in understanding its more advanced features, take a look at [the tutorial](https://github.com/pineapplemachine/PyDwarf/blob/master/tutorial.md)!

![Image of a flying female bear](https://github.com/pineapplemachine/PyDwarf/blob/master/images/logo_transparent.png?raw=true)

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