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tweak infernum keymap to handle 2x3u layout too
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patcoll committed May 6, 2024
1 parent 4dcef75 commit ff8a378
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion keyboards/infernum/keymaps/patcoll/keymap.c
Original file line number Diff line number Diff line change
Expand Up @@ -7,7 +7,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
_________________QWERTY_L1_________________, KC_MUTE, _________________QWERTY_R1_________________,
_________________QWERTY_L2_________________, _________________QWERTY_R2_________________,
_________________QWERTY_L3_________________, _________________QWERTY_R3_________________,
KC_LGUI, KC_LALT, SFT_SPC, _______, RSE_ENT, KC_LCTL, KC_HYPR
KC_LALT, KC_LALT, SFT_SPC, _______, RSE_ENT, KC_LCTL, KC_LCTL
),

[_GAMING] = LAYOUT_wrapper(
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