Releases: pal1000/swiftshader-dist-win
Releases · pal1000/swiftshader-dist-win
1.0.7.4
- Throttle LLVM10 backend build to 1 CPU to avoid heap exhaustion
1.0.7.3
- Compatibility with root disk drives
1.0.7.2
- Support build with Visual Studio Build Tools
- Support Python launcher 3.11 and newer
1.0.7.1
- Vulkan backend is now unconditionally built
Fixes CMake Warning: Manually specified variables were not used by the project: SWIFTSHADER_BUILD_VULKAN
1.0.7
- Adjustments after OpenGL ES backend removal
1.0.6.5
- Make Python PATH loading consistent with official installer
- Refactor some for loops that worked by accident
1.0.6.4
Python 3.10 and newer support
1.0.6.3
Built-in OpenGL ES over Swiftshader is now deprecated
1.0.6.2
- Run with SwifShader tool: Improve launcher scripts compatibility
1.0.6.1
- Build script interactive mode: Fix multiple logic bugs in QA build configurator;
- Build script interactive mode: Print build execution command before pausing in between build configuration and execution;
- Removed LLVM 7 backend support as it has been removed upstream.