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Changelog for 1.6.8 Hotfix (June 12, 2023) | ||
Changelog for 1.6.8 Patch (June 30, 2023) | ||
=================== | ||
## Additions: | ||
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- `skin.ini` converter | ||
- Converts a `skin.ini` file from osu!stable skins and saves it as `skin.json` inside the respective skin folder. | ||
- New options for `skin.json`: | ||
- `hitCirclePrefix`: Denotes the prefix of texture files used in circle numbers. The default value is `default`. In this case, the game will pick up `default-0`, `default-1`, `default-2`, and so on for circle number textures. | ||
- `scorePrefix`: Denotes the prefix of texture files used in the score and accuracy counter. The default value is `score`. In this case, the game will pick up `score-0`, `score-1`, `score-2`, and so on for score and accuracy counter number textures. | ||
- `comboPrefix`: Denotes the prefix of texture files used in the combo counter. The default value is `score`. In this case, the game will pick up `score-0`, `score-1`, `score-2`, and so on for combo counter number textures. | ||
- The JSON format: | ||
```json | ||
"Fonts": { | ||
"hitCirclePrefix": "default", | ||
"scorePrefix": "score", | ||
"comboPrefix": "score" | ||
} | ||
``` | ||
## Changes | ||
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## Changes: | ||
- Updates are now checked automatically rather than on prompt | ||
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- Revamped online avatar retrieval | ||
- Now you do not need to clear application cache anymore after you change your avatar! | ||
- Several changes towards skin imports | ||
- A 1 pixel transparent texture will be used for `sliderendcircle` and/or `sliderendcircleoverlay` if they are not present in an imported skin. | ||
- Fully transparent or 1 pixel `selection-mods`, `selection-random`, or `selection-options` textures will be replaced by their default textures respectively, otherwise the buttons will become unpressable or invisible. | ||
## Bug fixes | ||
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## Bug fixes: | ||
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- Fixed a bug where the game fails to launch if the login password field is empty | ||
- Fixed a bug where beatmap importing process quits if it fails to import a beatmap instead of continuing to process the next beatmap | ||
- Fixed a bug where the follow circle of a slider may remain on screen after the slider finishes | ||
- Fixed a bug where the sorting of global leaderboard is reverted | ||
- Fixed a bug where the Sudden Death mod does not fail immediately if the Easy mod is active | ||
- Fixed a bug where the Flashlight dim area covers the hit error meter and song progress bar | ||
- Fixed a bug where game configurations may be loaded twice | ||
- Fixed a bug where the Flashlight lightened area may not move if the next object to press is a circle | ||
- Fixed a bug where the color of slider start and end circles follows the slider body's color in kiai mode if the `sliderFollowComboColor` setting in `skin.json` is set to `false` | ||
- Fixed a bug where the game may crash when opening the Chimu in-game beatmap downloader | ||
- Fixed a bug where the in-game leaderboard sorting breaks when restarting gameplay with global leaderboard | ||
- Fixed a bug where the player can continue gameplay after failing with the Sudden Death mod | ||
- Fixed a bug where the game may crash when importing beatmaps in Android versions lower than 7 | ||
- Fixed a bug where beatmap importing process will be aborted if a beatmap cannot be imported |