CrapsSim-Evo is an autonomous evolutionary engine for optimizing craps betting strategies.
It lives in its own sandbox and communicates with CrapsSim-Control (CSC) entirely through .zip bundles.
Each generation of strategies (“seeds”) is evolved, tested in CSC, and returned for grading and reproduction.
- Automate strategy improvement using fitness derived from CSC journals.
- Maintain strict determinism and reproducibility.
- Keep simulation (CSC) and evolution (Evo) fully decoupled.
[Evolver] → bundle_in.zip → [CSC Simulator] → bundle_out.zip → [Evolver]
- spec.json — playable strategy for CSC.
- dna.json — lineage and mutation record (evolver only).
- journal.csv / report.json / manifest.json — produced by CSC.
- population_manifest.json — per-generation index.
- bundle.zip — transport container holding everything above.
Planning stage. Implementation begins after CSC spec and bundle module are finalized.