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Releases: noobsystems/evidences

v1.3.1

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@github-actions github-actions released this 18 Aug 19:33
0d15876
  • Fixed a bug that caused the client to crash when pouring out a WEAPON_PETROLCAN or simular weapon-items
  • Weapons can now be added to the firearms registry by using exports.evidences:registerFirearm(), e.g. for registering weapons bought at a shop automatically as shown in the wiki

v1.3.0

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@github-actions github-actions released this 14 Jul 23:29
cbd0e13

Ballistics Update

Until now, players were only able to pick up magazines from the ground. However, we have received many requests to rework and expand the weapon-related evidence types (#6, #17, #27, #34 etc). With this update we introduce Bullet, Bullet Casing, Magazine and Gunpowder Residue evidence types, a Firarms Registry App and a Ballistics Analysis App!

🆕 Ballistic Evidence Types

Refer to our wiki to learn more about Bullets, Bullet Casings, Magazines and Gunpowder Residues.

📁 Firearms Registry App

The Firearms Registry app provides you with an overview of all registered firearms. Police officers can register firearms of citizens by creating a new entry in the registry. Learn more at the wiki.

   

🔫 Ballistics Analysis App

The Ballistics Analysis App can be used to analyse all new weapon-related evidence types. Depending on the piece of evidence you have selected, you will either see entries from the firarms registry or the type of weapon the evidence originated from. In some cases, you can also select a weapon from your inventory, and you will receive feedback indicating whether the selected piece of evidence matches that weapon (as you can see in the example image).

Further Changes

  • Added a steel_file item that, when used, removes the serial number from the currently equipped weapon (https://forum.cfx.re/t/free-evidence-script/5357633/53)
  • Fixed translations for citizen notes
  • Added a startup sound effect
  • Updated the placement of the app icons on the desktop screen
  • Evidence can now be created at coords relative to entities

Important

If you are currently using an older version and want to upgrade to v1.3.0, please make sure to properly set up the items by re-applying steps 2 and 4 of the installation guide in the README. Please also take note of the changes in config.lua.

v1.2.3

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@github-actions github-actions released this 17 Mar 22:13
4570efb
  • Added Japanese translations
  • Fixed a bug that occurred when creating the database tables after updating the script, if the database encoding had been changed in the meantime
  • When fingerprints and saliva are taken from a player, their additional information field is automatically filled
  • When hovering over an analysed evidence item, the dna/fingerprint field is getting displayed and copied (#36)
  • The collection time of evidence items is now formatted according to the selected language

Important

If you are currently using an older version and want to upgrade to v1.2.3 and use the copy-function of the dna/fingerprint on evidence items, please make sure to properly set up the items by re-applying step 2 of the installation guide in the README.

v1.2.2

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@github-actions github-actions released this 26 Feb 21:53
e4de464
  • Added support for the qb-core framework
  • Added a config option for logging specific events (#32) - contributed by @Cocodrulo
    You can choose between logging via ox_lib (available options are Datadog, Grafana Loki and Fivemanage) or discord webhook.
  • Added French translations
  • Added some missing translations
  • Fixed an error that occured when trying to create a new citizen on servers with specific mysql versions/settings

v1.2.1

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@github-actions github-actions released this 21 Feb 01:11
8a2e049
  • Added permission validations on the server (#30)
  • Fixed a typo in the latest release that caused errors when using it with ESX
  • Now showing an input help message while holding a fingerprint_scanner

v1.2.0

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@github-actions github-actions released this 15 Feb 17:20
6cceb8d

New App: 👤 Citizens

The Citizens App provides you with an overview of all citizens and replaces the Database App that we removed with this release. You can see whether the police has stored a fingerprint or DNA for a citizen in their database. You can also link a fingerprint or DNA to a citizen and add notes for the citizen. Find out more in the wiki.

Depending on what is set in the configuration, all players are automatically displayed in the Citizen App, or they must be created manually.

   

Discord Server

Because some people asked for it, we have created a Discord server where you can get help with the Evidence Script. Feel free to join: https://discord.gg/nyeWDqTFrB

Further Changes

  • Removed Database App (MySQL Tables stored_fingerprint and stored_dna are no longer used and can be deleted)
  • Database fields are now mandatory (#4)
  • Redesigned the Fingerprint and DNA App
  • The fingerprint_scanner can now only be used to identify players, but is no longer required for registering fingerprints in the database. Find out more in the wiki. (#9)
  • Added target options on players to collect their saliva or fingerprint. This can be used to link their biometrics to a citizen. Find out more in the wiki.
  • Added a forensic_kit item that is the only requirement for beeing able to collect evidences. It can be used ten times.
  • Updated some item images:

  • Migrated to Bun and Tailwind CSS
  • Improved magazine visualization (#24)
  • Feedback notifications are now displayed on the laptop dui for each action. Added error handling.

Important

If you are currently using an older version and want to upgrade to v1.2.0, please make sure to properly set up the items by re-applying steps 2 and 4 of the installation guide in the README. Please also note that all previouly created database entries will no longer exist after the update.

v1.1.3

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@github-actions github-actions released this 10 Feb 23:41
e69d3a4
  • Fixed a syntax error that occurred when using the wiretap function with roadphone (#28). Please note that we were unable to test roadphone, lb-phone and yphone integration because we do not own these resources.
  • Added Spanish translations (#25) - contributed by @Cocodrulo

v1.1.2

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@github-actions github-actions released this 29 Dec 02:40
70c51af

Phone call notifications

You can activate notifications in the Wiretap app in case a citizen participates in a phone call. This allows you to intercept the call without having to wait in front of your laptop for a call to start.

Further Changes:

  • Players can now paste (Ctrl + V) into input fields on the evidence laptop's ui
  • Fixed an error during evidence collection (#22)
  • Fixed evidence synchronization when joining after evidence creation
  • Added missing items to setup validation on startup
  • Added support for lb-phone and yphone for the wiretap feature

v1.1.1

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@github-actions github-actions released this 13 Dec 12:14
e9a4d74
  • Fixed a bug that broke the api. It can now be used properly, but with an updated syntax. Check the wiki (much love to @z100101 for his help) to learn more.
  • Updated Turkish translations (#19) – contributed by @HellPortal

Note: Updating the script is only necessary if you want to use the api

v1.1.0

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@github-actions github-actions released this 01 Dec 01:37
34059ad

New App: Wiretapping (requires pma-voice)

The Wirteap App allows you to intercept phone calls and radio communication between other players. Moreover, you can listen to spy microphones. While observing, cops can write a protocol. Every taken action and the corresponging protocol are getting logged so everyone can check if an action was taken and if it was justified. This can look like this:


Find out more about it in our newly created wiki!

Further Changes:

  • Added Turkish translations (#14) - contributed by @HellPortal
  • Fixed a bug where English translations did not take effect within the laptop unless building the dui
  • Reworked the README for a better clarity and added a wiki to explain the usage of the script more detailed

Important

If you are currently using an older version and want to upgrade to v1.1.0, please make sure to properly set up the spy_microphone item by re-applying steps 2 and 4 of the installation guide in the README.