Releases: noobsystems/evidences
Release list
v1.2.3
- Added Japanese translations
- Fixed a bug that occurred when creating the database tables after updating the script, if the database encoding had been changed in the meantime
- When fingerprints and saliva are taken from a player, their additional information field is automatically filled
- When hovering over an analysed evidence item, the dna/fingerprint field is getting displayed and copied (#36)
- The collection time of evidence items is now formatted according to the selected language
Important
If you are currently using an older version and want to upgrade to v1.2.3 and use the copy-function of the dna/fingerprint on evidence items, please make sure to properly set up the items by re-applying step 2 of the installation guide in the README.
v1.2.2
- Added support for the
qb-coreframework - Added a config option for logging specific events (#32) - contributed by @Cocodrulo
You can choose between logging viaox_lib(available options are Datadog, Grafana Loki and Fivemanage) or discord webhook. - Added French translations
- Added some missing translations
- Fixed an error that occured when trying to create a new citizen on servers with specific mysql versions/settings
v1.2.1
- Added permission validations on the server (#30)
- Fixed a typo in the latest release that caused errors when using it with ESX
- Now showing an input help message while holding a
fingerprint_scanner
v1.2.0
New App: 👤 Citizens
The Citizens App provides you with an overview of all citizens and replaces the Database App that we removed with this release. You can see whether the police has stored a fingerprint or DNA for a citizen in their database. You can also link a fingerprint or DNA to a citizen and add notes for the citizen. Find out more in the wiki.
Depending on what is set in the configuration, all players are automatically displayed in the Citizen App, or they must be created manually.
Discord Server
Because some people asked for it, we have created a Discord server where you can get help with the Evidence Script. Feel free to join: https://discord.gg/nyeWDqTFrB
Further Changes
- Removed Database App (MySQL Tables
stored_fingerprintandstored_dnaare no longer used and can be deleted) - Database fields are now mandatory (#4)
- Redesigned the Fingerprint and DNA App
- The
fingerprint_scannercan now only be used to identify players, but is no longer required for registering fingerprints in the database. Find out more in the wiki. (#9) - Added target options on players to collect their saliva or fingerprint. This can be used to link their biometrics to a citizen. Find out more in the wiki.
- Added a
forensic_kititem that is the only requirement for beeing able to collect evidences. It can be used ten times. - Updated some item images:
- Migrated to Bun and Tailwind CSS
- Improved magazine visualization (#24)
- Feedback notifications are now displayed on the laptop dui for each action. Added error handling.
Important
If you are currently using an older version and want to upgrade to v1.2.0, please make sure to properly set up the items by re-applying steps 2 and 4 of the installation guide in the README. Please also note that all previouly created database entries will no longer exist after the update.
v1.1.3
- Fixed a syntax error that occurred when using the wiretap function with
roadphone(#28). Please note that we were unable to testroadphone,lb-phoneandyphoneintegration because we do not own these resources. - Added Spanish translations (#25) - contributed by @Cocodrulo
v1.1.2
Phone call notifications
You can activate notifications in the Wiretap app in case a citizen participates in a phone call. This allows you to intercept the call without having to wait in front of your laptop for a call to start.
Further Changes:
- Players can now paste (
Ctrl + V) into input fields on the evidence laptop's ui - Fixed an error during evidence collection (#22)
- Fixed evidence synchronization when joining after evidence creation
- Added missing items to setup validation on startup
- Added support for
lb-phoneandyphonefor the wiretap feature
v1.1.1
- Fixed a bug that broke the api. It can now be used properly, but with an updated syntax. Check the wiki (much love to @z100101 for his help) to learn more.
- Updated Turkish translations (#19) – contributed by @HellPortal
Note: Updating the script is only necessary if you want to use the api
v1.1.0
New App: Wiretapping (requires pma-voice)
The Wirteap App allows you to intercept phone calls and radio communication between other players. Moreover, you can listen to spy microphones. While observing, cops can write a protocol. Every taken action and the corresponging protocol are getting logged so everyone can check if an action was taken and if it was justified. This can look like this:
Find out more about it in our newly created wiki!
Further Changes:
- Added Turkish translations (#14) - contributed by @HellPortal
- Fixed a bug where English translations did not take effect within the laptop unless building the dui
- Reworked the README for a better clarity and added a wiki to explain the usage of the script more detailed
Important
If you are currently using an older version and want to upgrade to v1.1.0, please make sure to properly set up the spy_microphone item by re-applying steps 2 and 4 of the installation guide in the README.
v1.0.5
v1.0.4
- It is now possible to search for full names in the database app (e.g. "John Doe") instead of only first or last names (#4)
- You can now define which jobs and grades are required for specific actions (e.g. picking up or accessing laptops) (#7) - with assistance from @khaosen
hydrogen_peroxideis now needed not only to destroy bloodstains but also to destroy fingerprints (#6)- Blood and fingerprints can now be removed from weapons: Therefore, the player has to use
hydrogen_peroxidewhile having a weapon equipped. - Added a new api method for removing an evidence from an item:
evidence:removeFromItem(inventory, slot) - Fixed minor bugs: Fingerprints are no longer left on weapons or the
fingerprint_scanneritem when wearing gloves
Caution
If you are updating the script, you have to replace lines 24 to 28 in config.lua with this.








