-
Notifications
You must be signed in to change notification settings - Fork 10
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
- Loading branch information
Showing
22 changed files
with
292 additions
and
107 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,6 +1,6 @@ | ||
{ | ||
"name": "bugcraft-studio", | ||
"version": "1.0.1-beta", | ||
"version": "1.0.2-beta", | ||
"author": "karliky <[email protected]>", | ||
"description": "In-game cinematics for World of Warcraft", | ||
"license": "Unlicense", | ||
|
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,11 @@ | ||
function GetRenderFlags(Memory) { | ||
const GetRenderFlagsBuffer = new Buffer(1); | ||
return (environmentStruct, index) => { | ||
const renderFlagsPtr = environmentStruct.renderFlags; | ||
if (!renderFlagsPtr) return; | ||
Memory.readData(renderFlagsPtr + index, GetRenderFlagsBuffer, GetRenderFlagsBuffer.byteLength); | ||
return GetRenderFlagsBuffer.readUInt8(); | ||
}; | ||
} | ||
|
||
module.exports = GetRenderFlags; |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,13 @@ | ||
function resetRenderFlags(Memory) { | ||
const SetRenderFlagsBuffer = new Buffer(4); | ||
return (environmentStruct) => { | ||
const renderFlagsPtr = environmentStruct.renderFlags; | ||
const renderFlagsDefault = environmentStruct.renderFlagsDefault; | ||
if (!renderFlagsPtr) return; | ||
SetRenderFlagsBuffer.writeUInt32LE(renderFlagsDefault); | ||
console.log('# SetRenderFlagsBuffer', SetRenderFlagsBuffer.toString('hex')); | ||
Memory.writeData(renderFlagsPtr, SetRenderFlagsBuffer, SetRenderFlagsBuffer.byteLength); | ||
}; | ||
} | ||
|
||
module.exports = resetRenderFlags; |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,15 @@ | ||
/* eslint-disable no-bitwise */ | ||
function SetRenderFlags(Memory) { | ||
const SetRenderFlagsBuffer = new Buffer(4); | ||
return (environmentStruct, renderFlags) => { | ||
const renderFlagsPtr = environmentStruct.renderFlags; | ||
if (!renderFlagsPtr) return; | ||
SetRenderFlagsBuffer.writeUInt8(renderFlags[0], 0); | ||
SetRenderFlagsBuffer.writeUInt8(renderFlags[1], 1); | ||
SetRenderFlagsBuffer.writeUInt8(renderFlags[2], 2); | ||
SetRenderFlagsBuffer.writeUInt8(renderFlags[3], 3); | ||
Memory.writeData(renderFlagsPtr, SetRenderFlagsBuffer, SetRenderFlagsBuffer.byteLength); | ||
}; | ||
} | ||
|
||
module.exports = SetRenderFlags; |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,18 @@ | ||
/* eslint-disable no-bitwise */ | ||
function SetRenderFlags(Memory, GetRenderFlags) { | ||
const SetRenderFlagsBuffer = new Buffer(1); | ||
let value; | ||
return (environmentStruct, index, isNegative = false) => { | ||
const renderIndex = Number(index); | ||
const renderFlagsPtr = environmentStruct.renderFlags; | ||
if (!renderFlagsPtr) return; | ||
const renderFlags = GetRenderFlags(environmentStruct, renderIndex); | ||
if (!isNegative) value = renderFlags + 1; | ||
if (isNegative) value = renderFlags - 1; | ||
if (value > 255 || value < 0) return; | ||
SetRenderFlagsBuffer.writeUInt8(value); | ||
Memory.writeData(renderFlagsPtr + index, SetRenderFlagsBuffer, SetRenderFlagsBuffer.byteLength); | ||
}; | ||
} | ||
|
||
module.exports = SetRenderFlags; |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
|
@@ -43,7 +43,7 @@ | |
}; | ||
</script> | ||
|
||
<style> | ||
<style scoped> | ||
.error { | ||
margin: 0; | ||
display: flex; | ||
|
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
|
@@ -158,7 +158,7 @@ | |
}; | ||
</script> | ||
|
||
<style> | ||
<style scoped> | ||
.cinematic_builder { | ||
user-select: none; | ||
} | ||
|
Oops, something went wrong.