An IPC library that uses the system's shared memory to pass messages. Supports publish-subscribe and RPC.
Requires: Linux and x86. Caution: Alpha software.
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Multiple subscribers and publishers.
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Uses a circular buffer to pass messages between processes.
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Faster than using the network stack. High throughput, low latency for large messages.
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Decentralized, without resource starvation.
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Minimize or optimize data movement using custom copiers.
 
There's a single header file generated from the source code which can be found here.
If you want to generate the single header file yourself, clone the repo and run:
$ cd shadesmar
$ python3 simul/simul.py
This will generate the file in include/.
Publisher:
#include <shadesmar/pubsub/publisher.h>
int main() {
    shm::pubsub::Publisher pub("topic_name");
    const uint32_t data_size = 1024;
    void *data = malloc(data_size);
    
    for (int i = 0; i < 1000; ++i) {
        p.publish(data, data_size);
    }
}Subscriber:
#include <shadesmar/pubsub/subscriber.h>
void callback(shm::memory::Memblock *msg) {
  // `msg->ptr` to access `data`
  // `msg->size` to access `data_size`
  // The memory will be free'd at the end of this callback.
  // Copy to another memory location if you want to persist the data.
  // Alternatively, if you want to avoid the copy, you can call
  // `msg->no_delete()` which prevents the memory from being deleted
  // at the end of the callback.
}
int main() {
    shm::pubsub::Subscriber sub("topic_name", callback);
    // Using `spin_once` with a manual loop
    while(true) {
        sub.spin_once();
    }
    // OR
    // Using `spin`
    sub.spin();
}Client:
#include <shadesmar/rpc/client.h>
int main() {
  Client client("channel_name");
  shm::memory::Memblock req, resp;
  // Populate req.
  client.call(req, &resp);
  // Use resp here.
  // resp needs to be explicitly free'd.
  client.free_resp(&resp);
}Server:
#include <shadesmar/rpc/server.h>
bool callback(const shm::memory::Memblock &req,
              shm::memory::Memblock *resp) {
  // resp->ptr is a void ptr, resp->size is the size of the buffer.
  // You can allocate memory here, which can be free'd in the clean-up lambda.
  return true;
}
void clean_up(shm::memory::Memblock *resp) {
  // This function is called *after* the callback is finished. Any memory
  // allocated for the response can be free'd here. A different copy of the
  // buffer is sent to the client, this can be safely cleaned.
}
int main() {
  shm::rpc::Server server("channel_name", callback, clean_up);
  // Using `serve_once` with a manual loop
  while(true) {
    server.serve_once();
  }
  // OR
  // Using `serve`
  server.serve();
}