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PointLight/SpotLight: Deprecate distance parameter, auto-compute from intensity and decay. #32543
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a72f57e
PointLight/SpotLight: Deprecate distance parameter.
mrdoob ca4f120
Editor: Removed distance parameter.
mrdoob ff08491
Test: Removed distance parameter.
mrdoob 031167d
Updated examples.
mrdoob 491c7a0
Manual: Removed distance references.
mrdoob 3dca42f
Improved PointLightHelper.
mrdoob d1d5299
Updated examples.
mrdoob ced25ce
Updated examples.
mrdoob 646e7f0
Updated RoomEnvironment.js
mrdoob 23f65d6
Updated screenshots.
mrdoob 0e1553f
Updated examples.
mrdoob fb49c2c
Updated examples.
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examples/screenshots/webgl_loader_gltf_animation_pointer.jpg
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examples/screenshots/webgl_materials_subsurface_scattering.jpg
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examples/screenshots/webgl_postprocessing_unreal_bloom_selective.jpg
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🔵 LOW - console.warn used for exception logging
Agent: quality
Category: quality
Description:
Production code uses console.warn to log exceptions. Should use structured logging instead.
Suggestion:
Replace console.warn with a project-level logging utility or consider if this logging is needed.
Confidence: 60%
Rule:
quality_avoid_console_in_productionReview ID:
d45dfd15-2438-493b-ae82-0d50672f888bRate it 👍 or 👎 to improve future reviews | Powered by diffray