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GlslOptimizerShaderConverter: new plugin #92

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6 changes: 6 additions & 0 deletions CMakeLists.txt
Original file line number Diff line number Diff line change
Expand Up @@ -35,6 +35,11 @@ find_package(Magnum REQUIRED)

include(CMakeDependentOption)

set(_PREV_CMAKE_PIC ${CMAKE_POSITION_INDEPENDENT_CODE})
set(CMAKE_POSITION_INDEPENDENT_CODE ON)
add_subdirectory(glsl-optimizer)
set(CMAKE_POSITION_INDEPENDENT_CODE ${_PREV_CMAKE_PIC})

# Plugins to build
option(WITH_ASSIMPIMPORTER "Build AssimpImporter plugin" OFF)
option(WITH_BASISIMAGECONVERTER "Build BasisImageConverter plugin" OFF)
Expand All @@ -47,6 +52,7 @@ option(WITH_DRWAVAUDIOIMPORTER "Build DrWavAudioImporter plugin" OFF)
option(WITH_FAAD2AUDIOIMPORTER "Build Faad2AudioImporter plugin" OFF)
cmake_dependent_option(WITH_FREETYPEFONT "Build FreeTypeFont plugin" OFF "NOT WITH_HARFBUZZFONT" ON)
option(WITH_GLSLANGSHADERCONVERTER "Build GlslangShaderConverter plugin" OFF)
option(WITH_GLSLOPTIMIZERSHADERCONVERTER "Build GlslOptimizerShaderConverter plugin" OFF)
option(WITH_HARFBUZZFONT "Build HarfBuzzFont plugin" OFF)
option(WITH_ICOIMPORTER "Build IcoImporter plugin" OFF)
option(WITH_JPEGIMAGECONVERTER "Build JpegImageConverter plugin" OFF)
Expand Down
54 changes: 54 additions & 0 deletions modules/FindGlslOptimizer.cmake
Original file line number Diff line number Diff line change
@@ -0,0 +1,54 @@
#.rst:
# Find glsl-optimizer
# -------------------
#
# Finds the glsl-optimizer library. This module defines:
#
# GlslOptimizer_FOUND - True if the glsl-optimizer library is found
# GlslOptimizer::GlslOptimizer - glsl-optimizer imported target.
#

#
# This file is part of Magnum.
#
# Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019,
# 2020 Vladimír Vondruš <[email protected]>
#
# Permission is hereby granted, free of charge, to any person obtaining a
# copy of this software and associated documentation files (the "Software"),
# to deal in the Software without restriction, including without limitation
# the rights to use, copy, modify, merge, publish, distribute, sublicense,
# and/or sell copies of the Software, and to permit persons to whom the
# Software is furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice shall be included
# in all copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
# DEALINGS IN THE SOFTWARE.
#

# This currently handles only the case of a CMake subproject. Sorry.
if(TARGET glsl_optimizer)
# The glsl_optimizer target doesn't define any usable
# INTERFACE_INCLUDE_DIRECTORIES, so let's extract that from the SOURCE_DIR
# property instead.
get_target_property(_GLSL_OPTIMIZER_INTERFACE_INCLUDE_DIRECTORIES glsl_optimizer SOURCE_DIR)
set(_GLSL_OPTIMIZER_INTERFACE_INCLUDE_DIRECTORIES ${_GLSL_OPTIMIZER_INTERFACE_INCLUDE_DIRECTORIES}/src)
endif()

include(FindPackageHandleStandardArgs)
find_package_handle_standard_args("GlslOptimizer" DEFAULT_MSG
_GLSL_OPTIMIZER_INTERFACE_INCLUDE_DIRECTORIES)

if(NOT TARGET GlslOptimizer::GlslOptimizer)
add_library(GlslOptimizer::GlslOptimizer INTERFACE IMPORTED)
set_target_properties(GlslOptimizer::GlslOptimizer PROPERTIES
INTERFACE_LINK_LIBRARIES glsl_optimizer
INTERFACE_INCLUDE_DIRECTORIES ${_GLSL_OPTIMIZER_INTERFACE_INCLUDE_DIRECTORIES})
endif()
2 changes: 2 additions & 0 deletions package/archlinux/PKGBUILD-release
Original file line number Diff line number Diff line change
Expand Up @@ -33,6 +33,7 @@ build() {
-DWITH_DRWAVAUDIOIMPORTER=ON \
-DWITH_FAAD2AUDIOIMPORTER=ON \
-DWITH_FREETYPEFONT=ON \
-DWITH_GLSLOPTIMIZERSHADERCONVERTER=ON \
-DWITH_GLSLANGSHADERCONVERTER=ON \
-DWITH_HARFBUZZFONT=ON \
-DWITH_ICOIMPORTER=ON \
Expand Down Expand Up @@ -74,6 +75,7 @@ build() {
-DWITH_DRWAVAUDIOIMPORTER=ON \
-DWITH_FAAD2AUDIOIMPORTER=ON \
-DWITH_FREETYPEFONT=ON \
-DWITH_GLSLOPTIMIZERSHADERCONVERTER=ON \
-DWITH_GLSLANGSHADERCONVERTER=ON \
-DWITH_HARFBUZZFONT=ON \
-DWITH_ICOIMPORTER=ON \
Expand Down
4 changes: 4 additions & 0 deletions src/MagnumPlugins/CMakeLists.txt
Original file line number Diff line number Diff line change
Expand Up @@ -79,6 +79,10 @@ if(WITH_GLSLANGSHADERCONVERTER)
add_subdirectory(GlslangShaderConverter)
endif()

if(WITH_GLSLOPTIMIZERSHADERCONVERTER)
add_subdirectory(GlslOptimizerShaderConverter)
endif()

if(WITH_HARFBUZZFONT)
add_subdirectory(HarfBuzzFont)
endif()
Expand Down
74 changes: 74 additions & 0 deletions src/MagnumPlugins/GlslOptimizerShaderConverter/CMakeLists.txt
Original file line number Diff line number Diff line change
@@ -0,0 +1,74 @@
#
# This file is part of Magnum.
#
# Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019,
# 2020 Vladimír Vondruš <[email protected]>
#
# Permission is hereby granted, free of charge, to any person obtaining a
# copy of this software and associated documentation files (the "Software"),
# to deal in the Software without restriction, including without limitation
# the rights to use, copy, modify, merge, publish, distribute, sublicense,
# and/or sell copies of the Software, and to permit persons to whom the
# Software is furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice shall be included
# in all copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
# DEALINGS IN THE SOFTWARE.
#

find_package(Magnum REQUIRED ShaderTools)
find_package(GlslOptimizer REQUIRED)

if(BUILD_PLUGINS_STATIC)
set(MAGNUM_GLSLOPTIMIZERSHADERCONVERTER_BUILD_STATIC 1)
endif()

configure_file(${CMAKE_CURRENT_SOURCE_DIR}/configure.h.cmake
${CMAKE_CURRENT_BINARY_DIR}/configure.h)

# GlslOptimizerShaderConverter plugin
add_plugin(GlslOptimizerShaderConverter
"${MAGNUM_PLUGINS_SHADERCONVERTER_DEBUG_BINARY_INSTALL_DIR};${MAGNUM_PLUGINS_SHADERCONVERTER_DEBUG_LIBRARY_INSTALL_DIR}"
"${MAGNUM_PLUGINS_SHADERCONVERTER_RELEASE_BINARY_INSTALL_DIR};${MAGNUM_PLUGINS_SHADERCONVERTER_RELEASE_LIBRARY_INSTALL_DIR}"
GlslOptimizerShaderConverter.conf
GlslOptimizerConverter.cpp
GlslOptimizerConverter.h)
if(MAGNUM_GLSLOPTIMIZERSHADERCONVERTER_BUILD_STATIC AND BUILD_STATIC_PIC)
set_target_properties(GlslOptimizerShaderConverter PROPERTIES POSITION_INDEPENDENT_CODE ON)
endif()
target_include_directories(GlslOptimizerShaderConverter PUBLIC
${PROJECT_SOURCE_DIR}/src
${PROJECT_BINARY_DIR}/src)
target_link_libraries(GlslOptimizerShaderConverter PUBLIC
Magnum::ShaderTools
GlslOptimizer::GlslOptimizer)
# Modify output location only if all are set, otherwise it makes no sense
if(CMAKE_RUNTIME_OUTPUT_DIRECTORY AND CMAKE_LIBRARY_OUTPUT_DIRECTORY AND CMAKE_ARCHIVE_OUTPUT_DIRECTORY)
set_target_properties(GlslOptimizerShaderConverter PROPERTIES
RUNTIME_OUTPUT_DIRECTORY ${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/magnum$<$<CONFIG:Debug>:-d>/shaderconverters
LIBRARY_OUTPUT_DIRECTORY ${CMAKE_LIBRARY_OUTPUT_DIRECTORY}/magnum$<$<CONFIG:Debug>:-d>/shaderconverters
ARCHIVE_OUTPUT_DIRECTORY ${CMAKE_ARCHIVE_OUTPUT_DIRECTORY}/magnum$<$<CONFIG:Debug>:-d>/shaderconverters)
endif()

install(FILES GlslOptimizerConverter.h ${CMAKE_CURRENT_BINARY_DIR}/configure.h
DESTINATION ${MAGNUM_PLUGINS_INCLUDE_INSTALL_DIR}/GlslOptimizerShaderConverter)

# Automatic static plugin import
if(MAGNUM_GLSLOPTIMIZERSHADERCONVERTER_BUILD_STATIC)
install(FILES importStaticPlugin.cpp DESTINATION ${MAGNUM_PLUGINS_INCLUDE_INSTALL_DIR}/GlslOptimizerShaderConverter)
target_sources(GlslOptimizerShaderConverter INTERFACE ${CMAKE_CURRENT_SOURCE_DIR}/importStaticPlugin.cpp)
endif()

if(BUILD_TESTS)
add_subdirectory(Test)
endif()

# MagnumPlugins GlslOptimizerShaderConverter target alias for superprojects
add_library(MagnumPlugins::GlslOptimizerShaderConverter ALIAS GlslOptimizerShaderConverter)
Original file line number Diff line number Diff line change
@@ -0,0 +1,118 @@
/*
This file is part of Magnum.

Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019,
2020 Vladimír Vondruš <[email protected]>

Permission is hereby granted, free of charge, to any person obtaining a
copy of this software and associated documentation files (the "Software"),
to deal in the Software without restriction, including without limitation
the rights to use, copy, modify, merge, publish, distribute, sublicense,
and/or sell copies of the Software, and to permit persons to whom the
Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included
in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
DEALINGS IN THE SOFTWARE.
*/

#include "GlslOptimizerConverter.h"

#include <cstring>
#include <Corrade/Containers/Array.h>
#include <Corrade/Containers/String.h>
#include <Corrade/Containers/ScopeGuard.h>
#include <Corrade/Utility/Algorithms.h>

#include "compiler/glsl/glsl_optimizer.h"

namespace Magnum { namespace ShaderTools {

struct GlslOptimizerConverter::State {
Format inputFormat, outputFormat;
Containers::String inputVersion, outputVersion;
};

GlslOptimizerConverter::GlslOptimizerConverter(PluginManager::AbstractManager& manager, const std::string& plugin): AbstractConverter{manager, plugin}, _state{Containers::InPlaceInit} {}

ConverterFeatures GlslOptimizerConverter::doFeatures() const {
return ConverterFeature::ConvertData;
}

void GlslOptimizerConverter::doSetInputFormat(const Format format, const Containers::StringView version) {
_state->inputFormat = format;
_state->inputVersion = Containers::String::nullTerminatedGlobalView(version);
}

void GlslOptimizerConverter::doSetOutputFormat(const Format format, const Containers::StringView version) {
_state->outputFormat = format;
_state->outputVersion = Containers::String::nullTerminatedGlobalView(version);
}

Containers::Array<char> GlslOptimizerConverter::doConvertDataToData(const Stage stage, const Containers::ArrayView<const char> data) {
/* Check input/output format validity */
/** @todo allow HLSL once we implement support for it */
if(_state->inputFormat != Format::Unspecified &&
_state->inputFormat != Format::Glsl) {
Error{} << "ShaderTools::GlslOptimizerConverter::convertDataToData(): input format should be Glsl or Unspecified but got" << _state->inputFormat;
return {};
}
if(_state->outputFormat != Format::Unspecified &&
_state->outputFormat != Format::Glsl) {
Error{} << "ShaderTools::GlslOptimizerConverter::convertDataToData(): output format should be Glsl or Unspecified but got" << _state->outputFormat;
return {};
}
if(!_state->inputVersion.isEmpty()) {
Error{} << "ShaderTools::GlslOptimizerConverter::convertDataToData(): input format version should be empty but got" << _state->inputVersion;
return {};
}
if(!_state->outputVersion.isEmpty()) {
Error{} << "ShaderTools::GlslOptimizerConverter::convertDataToData(): output format version should be empty but got" << _state->outputVersion;
return {};
}

glslopt_shader_type type;
if(stage == Stage::Vertex || stage == Stage::Unspecified)
type = kGlslOptShaderVertex;
else if(stage == Stage::Fragment)
type = kGlslOptShaderFragment;
else {
Error{} << "ShaderTools::GlslOptimizerConverter::convertDataToData(): stage can be either Vertex, Fragment or Unspecified but got" << stage;
return {};
}

// TODO: target configuration
glslopt_ctx* const ctx = glslopt_initialize(kGlslTargetOpenGL);
Containers::ScopeGuard ctxCleanup{ctx, glslopt_cleanup};

/* Create a (null-terminated) string out of the input data. Unfortunately
with ArrayView we have no way to know if the input was already
null-terminated so this is always a copy. */
const Containers::String source = data;

// TODO: expose glslopt_options
glslopt_shader* const shader = glslopt_optimize(ctx, type, source.data(), 0);
Containers::ScopeGuard{shader, glslopt_shader_delete};

if(!glslopt_get_status(shader)) {
Error{} << "ShaderTools::GlslOptimizerConverter::convertDataToData(): optimization failed:" << glslopt_get_log(shader);
return {};
}

const char* const optimized = glslopt_get_output(shader);
Containers::Array<char> out{Containers::NoInit, std::strlen(optimized)};
Utility::copy(Containers::ArrayView<const char>{optimized, out.size()}, out);
return out;
}

}}

CORRADE_PLUGIN_REGISTER(GlslOptimizerShaderConverter, Magnum::ShaderTools::GlslOptimizerConverter,
"cz.mosra.magnum.ShaderTools.AbstractConverter/0.1")
Original file line number Diff line number Diff line change
@@ -0,0 +1,98 @@
#ifndef Magnum_ShaderTools_GlslOptimizerConverter_h
#define Magnum_ShaderTools_GlslOptimizerConverter_h
/*
This file is part of Magnum.

Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019,
2020 Vladimír Vondruš <[email protected]>

Permission is hereby granted, free of charge, to any person obtaining a
copy of this software and associated documentation files (the "Software"),
to deal in the Software without restriction, including without limitation
the rights to use, copy, modify, merge, publish, distribute, sublicense,
and/or sell copies of the Software, and to permit persons to whom the
Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included
in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
DEALINGS IN THE SOFTWARE.
*/

/** @file
* @brief Class @ref Magnum::ShaderTools::GlslOptimizerConverter
* @m_since_latest_{plugins}
*/

#include <Magnum/ShaderTools/AbstractConverter.h>

#include "MagnumPlugins/GlslOptimizerShaderConverter/configure.h"

#ifndef DOXYGEN_GENERATING_OUTPUT
#ifndef MAGNUM_GLSLOPTIMIZERSHADERCONVERTER_BUILD_STATIC
#ifdef GlslOptimizerShaderConverter_EXPORTS
#define MAGNUM_GLSLOPTIMIZERSHADERCONVERTER_EXPORT CORRADE_VISIBILITY_EXPORT
#else
#define MAGNUM_GLSLOPTIMIZERSHADERCONVERTER_EXPORT CORRADE_VISIBILITY_IMPORT
#endif
#else
#define MAGNUM_GLSLOPTIMIZERSHADERCONVERTER_EXPORT CORRADE_VISIBILITY_STATIC
#endif
#define MAGNUM_GLSLOPTIMIZERSHADERCONVERTER_LOCAL CORRADE_VISIBILITY_LOCAL
#else
#define MAGNUM_GLSLOPTIMIZERSHADERCONVERTER_EXPORT
#define MAGNUM_GLSLOPTIMIZERSHADERCONVERTER_LOCAL
#endif

namespace Magnum { namespace ShaderTools {

/**
@brief GLSL-optimizer shader converter plugin
@m_since_latest_{plugins}

@m_keywords{GlslOptimizerShaderConverter}
@m_keywords{GlslShaderConverter}

Uses [glsl-optimizer](https://github.com/aras-p/glsl-optimizer) for GLSL
optimization (@ref Format::Glsl).

This plugin provides the `GlslShaderConverter` plugin.

@m_class{m-block m-danger}

@thirdparty This plugin makes use of the
[glsl-optimizer](https://github.com/aras-p/glsl-optimizer) library,
licensed under @m_class{m-label m-success} **MIT**
([license text](https://github.com/aras-p/glsl-optimizer),
[choosealicense.com](https://choosealicense.com/licenses/mit/)). It
requires attribution for public use.

@section ShaderTools-GlslOptimizerConverter-usage Usage

TODO TODO
*/
class MAGNUM_GLSLOPTIMIZERSHADERCONVERTER_EXPORT GlslOptimizerConverter: public AbstractConverter {
public:
/** @brief Plugin manager constructor */
explicit GlslOptimizerConverter(PluginManager::AbstractManager& manager, const std::string& plugin);

private:
MAGNUM_GLSLOPTIMIZERSHADERCONVERTER_LOCAL ConverterFeatures doFeatures() const override;
MAGNUM_GLSLOPTIMIZERSHADERCONVERTER_LOCAL void doSetInputFormat(Format format, Containers::StringView version) override;
MAGNUM_GLSLOPTIMIZERSHADERCONVERTER_LOCAL void doSetOutputFormat(Format format, Containers::StringView version) override;

MAGNUM_GLSLOPTIMIZERSHADERCONVERTER_LOCAL Containers::Array<char> doConvertDataToData(Magnum::ShaderTools::Stage stage, Containers::ArrayView<const char> data) override;

struct State;
Containers::Pointer<State> _state;
};

}}

#endif
Original file line number Diff line number Diff line change
@@ -0,0 +1 @@
provides=GlslShaderConverter
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