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* Minimum UE version is now 4.26 * Linux and OSX support ** Linux support currently requires cross-compilation from Windows at the present time * A log for the most recent Plugin session will be saved to Saved/Logs/Modio.log regardless of game configuration, to assist in diagnosing issues in shipping configurations that disable the normal logging path * New ArchiveModAsync subsystem methods for archiving mods if the user has appropriate permissions ** Permanent deletion of a mod is only possible through the mod.io web interface * New ModioEx extension module with helper methods for uploading/loading single-file modfiles from/to memory * Documentation improvements, including: ** C++ samples now provided alongside Blueprint examples ** Steam authentication C++ sample ** Mod submission sample * Removed stale example content which was causing packaging issues * NativeSDK version updated
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Source/Modio/GeneratedSource/ArchiveFileImplementation.cpp
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