Open GL 1.1 samples for Windows and Linux I was created for self-learning and tuting purposes. This project describes the basics of Open GL, matrices multiplication, and how to render geometry nodes in a rendering loop.
All projects for Windows were converted for VS 2019. For Linux, it is old Eclipse C++ projects that are not converted. However, linking is not yet working for most of the projects and requires an update of PNG libraries that are used for texturing.