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Update readme and added screenshots
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Added screenshots and updated the readme.
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brutaldev committed Feb 1, 2014
1 parent 6a64002 commit 91e5a47
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12 changes: 9 additions & 3 deletions README.md
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Expand Up @@ -8,9 +8,11 @@ Utility software to strong-name sign .NET assemblies, including assemblies you d

Screenshots
-----------
![User Interface](http://brutaldev.com/image.axd?picture=StrongNameSigner_UI_1.png)
![User Interface](http://brutaldev.com/image.axd?picture=StrongNameSigner_UI.png)

![Console](http://brutaldev.com/image.axd?picture=StrongNameSigner_Console_1.png)
![Console](http://brutaldev.com/image.axd?picture=StrongNameSigner_Console.png)

![Help](http://brutaldev.com/image.axd?picture=StrongNameSigner_Help.png)

Build Process
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Expand All @@ -25,7 +27,11 @@ For example, if you want to strong-name sign and fix references to all the NuGet
</Target>
```

Note that any files that are already strong-name signed will not be modified. If you are using NuGet package restore then this works on build servers as well.
Note that any files that are already strong-name signed will not be modified unless they reference a previously unsigned assembly. If you are using NuGet package restore then this works on build servers as well.

Another alternative is to simply call the `StrongNameSigner.Console.exe` with relevant argument as a pre-build step.

`"C:\Program Files\BrutalDev\.NET Assembly Strong-Name Signer\StrongNameSigner.Console.exe" -in "..\packages"`

API Usage
---------
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2 changes: 1 addition & 1 deletion src/Brutal.Dev.StrongNameSigner.Console/Options.cs
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Expand Up @@ -19,7 +19,7 @@ internal class Options

[ArgExistingFile]
[ArgShortcut("k")]
[ArgDescription("A strong-name key file (.snk or .pfx) to use. If not specified, one will be generated.")]
[ArgDescription("A strong-name key file to use. If not specified, one will be generated.")]
public string KeyFile { get; set; }

[ArgShortcut("p")]
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