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Nodes CSG
Matt Keeter edited this page Jan 19, 2018
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4 revisions
Blend does an attempted parametric style shape blend or interpolation between the two inputs. Experiment with scale and distance between input objects to fine tune results.
Subtract b from a.
Output the shape where a and b overlap.
Scales the object in ?percentages? Where 0 is no scaling factor. The negative sign makes the object scale down.
Creates a hollowed out feature on the part with a certain thickness 's'
Combine a and b into a single node
Note: (FIXME: Speculation) This can also be done by connecting the outputs to the same output