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SLIME

This repository contains the source code for the SLIME game. This game is heavily inspired by: One Slime, a gamed designed and created by Daniel Wedge in 2001. This version is rewritten in C with no intentions to steal the original idea, but to create a new version of the game with a new engine. It is designed to be played on an arcade but can still be played on a computer.

Note: The game is optimized for 5:4 aspect ratio. So on any other aspect ratio monitors it is recommended to play in windowed mode.


How to play

The game is designed to be played on an arcade machine. The controls are as follows:

  • Q: Player 1 Left
  • Z: Player 1 Jump
  • D: Player 1 Right
  • Left Arrow: Player 2 Left, Select in menu
  • Up Arrow: Player 2 Jump, Go next in menu
  • Right Arrow: Player 2 Right

How to build

This game is runned on the SDL2 library. You can wether build it with the makefile or download the precompiled version for your OS.

Build with makefile

Libs

Once you have all the submodules, run :

make libs

If you want any of the particular libraries to be built, you can run :

make sdl
or
make sdl-image
or
make sdl-ttf

Game

Once you have all the libraries, you can build the game with :

make main

The executable will be in the bin folder.

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