Stars
Make typesetting LaTeX as fast as handwriting through snippets, text expansion, and editor enhancements
Simple makefile-based build for musl cross compiler
Math library using HLSL syntax with multiplatform SIMD support
A framework for rapid prototyping and development of real-time rendering techniques.
Step-by-step guide through the abstract and complex universe of Fragment Shaders.
A simple webserver written in C
The project provides high-performance concurrency, enabling highly parallel computation.
💥💻💥 A data-parallel functional programming language
A simple math library for games and computer graphics. Compatible with both C and C++. Public domain and easy to modify.
Sample code for https://github.com/floooh/sokol
stb single-file public domain libraries for C/C++
💠 Single-file glTF 2.0 loader and writer written in C99
"rsync for cloud storage" - Google Drive, S3, Dropbox, Backblaze B2, One Drive, Swift, Hubic, Wasabi, Google Cloud Storage, Azure Blob, Azure Files, Yandex Files
EASTL stands for Electronic Arts Standard Template Library. It is an extensive and robust implementation that has an emphasis on high performance.
The fastest and most memory efficient lattice Boltzmann CFD software, running on all GPUs and CPUs via OpenCL. Free for non-commercial use.
Parallel algorithms and data structures for tree-based adaptive mesh refinement (AMR) with arbitrary element shapes.
Modern C++ Programming Course (C++03/11/14/17/20/23/26)
Intermediate Graphics Library (IGL) is a cross-platform library that commands the GPU. It provides a single low-level cross-platform interface on top of various graphics APIs (e.g. OpenGL, Metal an…
Create an isolated virtual environment for Pacman and supported AUR helpers
Vulkan & C++17 based Scene Graph Project