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WCW Nitro

Build

A decompilation of the WCW Nitro video game on PlayStation.

WCW Nitro cover art

Building

Prerequisites

The following files need to be present in the disc sub-directory:

  • SLUS_003.97 (found in the ISO)
  • WGAME.BIN
  • WMENU.BIN

Important

The WGAME.BIN and WMENU.BIN files are also found in the ISO, but they need to be decoded first. A tool for decoding these files can be found in the tools/rle directory.

Then you can run the following Make recipes:

make setup
make # Does the actual build
make check # Checks the generated binaries have the expected checksums

Tip

If you are on a non-Linux environment (including macOS), there is a Dockerfile that will install the required packages, and can be used to run make commands instead.

Contributing

Contributions are most welcome. Please see CONTRIBUTING.md

Note

There is also an effort to decompile this game’s sequel, WCW/nWo Thunder, here: https://github.com/martinbean/thunder