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Initial submission of Replica Island 1.1 source and assets.
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sm0a9f4 committed Mar 18, 2010
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57 changes: 57 additions & 0 deletions AndroidManifest.xml
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<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.replica.replicaisland" android:versionName="1.0" android:versionCode="8">
<application android:icon="@drawable/icon"
android:label="@string/app_name"
android:theme="@android:style/Theme.Black.NoTitleBar.Fullscreen" >
<activity android:name=".MainMenuActivity"
android:label="@string/app_name"
android:screenOrientation="landscape"
android:configChanges="keyboardHidden|orientation" >
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>

<activity android:name="AndouKun" android:label="@string/app_name"
android:screenOrientation="landscape"
android:configChanges="keyboardHidden|orientation"
android:launchMode="singleTask"/>

<activity android:name="LevelSelectActivity"
android:screenOrientation="landscape"
android:configChanges="keyboardHidden|orientation" />

<activity android:theme="@style/Theme.ConversationDialog"
android:screenOrientation="landscape"
android:configChanges="keyboardHidden|orientation"
android:name="ConversationDialogActivity"/>

<activity android:name="DiaryActivity"
android:screenOrientation="landscape"
android:configChanges="keyboardHidden|orientation"/>


<activity android:name="SetPreferencesActivity"
android:screenOrientation="landscape"
android:configChanges="keyboardHidden|orientation" />

<activity android:name="AnimationPlayerActivity"
android:screenOrientation="landscape"
android:configChanges="keyboardHidden|orientation" />

</application>
<uses-permission android:name="android.permission.VIBRATE"/>
<uses-permission xmlns:android="http://schemas.android.com/apk/res/android"
android:name="android.permission.INTERNET"/>
<uses-sdk android:minSdkVersion="3" android:targetSdkVersion="4"/>
<!-- Actually, this game works fine on small screens, but the only one out
right now has no 3D acceleration, so it's slow and unplayable. -->
<supports-screens android:largeScreens="true"
android:smallScreens="false"
android:anyDensity="true"
android:normalScreens="true"/>
<!-- <uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE"></uses-permission> -->
</manifest>

14 changes: 14 additions & 0 deletions default.properties
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# This file is automatically generated by Android Tools.
# Do not modify this file -- YOUR CHANGES WILL BE ERASED!
#
# This file must be checked in Version Control Systems.
#
# To customize properties used by the Ant build system use,
# "build.properties", and override values to adapt the script to your
# project structure.

apk-configurations=
# Project target.
target=android-4
# Indicates whether an apk should be generated for each density.
split.density=false
9 changes: 9 additions & 0 deletions res/anim/button_flicker.xml
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<alpha xmlns:android="http://schemas.android.com/apk/res/android"
android:interpolator="@android:anim/accelerate_decelerate_interpolator"
android:fromAlpha="1.0"
android:toAlpha="0.0"
android:duration="100"
android:repeatCount="7"
android:repeatMode="reverse"
android:fillAfter="true"/>

28 changes: 28 additions & 0 deletions res/anim/button_slide.xml
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<set xmlns:android="http://schemas.android.com/apk/res/android"
android:shareInterpolator="false">

<translate
android:interpolator="@android:anim/accelerate_decelerate_interpolator"
android:fromYDelta="200"
android:toYDelta="-10"
android:duration="600"
android:fillAfter="false"/>


<translate
android:interpolator="@android:anim/accelerate_decelerate_interpolator"
android:fromYDelta="-10"
android:toYDelta="10"
android:duration="150"
android:fillAfter="false"
android:startOffset="600"/>

<translate
android:interpolator="@android:anim/accelerate_decelerate_interpolator"
android:fromYDelta="10"
android:toYDelta="0"
android:duration="200"
android:fillAfter="false"
android:startOffset="750"/>
</set>

6 changes: 6 additions & 0 deletions res/anim/fade.xml
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<alpha xmlns:android="http://schemas.android.com/apk/res/android"
android:interpolator="@android:anim/accelerate_interpolator"
android:fromAlpha="1.0"
android:toAlpha="0.5"
android:duration="3000"
android:fillAfter="true"/>
6 changes: 6 additions & 0 deletions res/anim/fade_out.xml
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<alpha xmlns:android="http://schemas.android.com/apk/res/android"
android:interpolator="@android:anim/accelerate_interpolator"
android:fromAlpha="1.0"
android:toAlpha="0.0"
android:duration="1000"
android:fillAfter="true"/>
8 changes: 8 additions & 0 deletions res/anim/horizontal_layer1_slide.xml
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<?xml version="1.0" encoding="UTF-8"?>
<translate xmlns:android="http://schemas.android.com/apk/res/android"
android:interpolator="@android:anim/accelerate_decelerate_interpolator"
android:fromXDelta="0"
android:toXDelta="-170"
android:duration="6000"
android:fillAfter="true"
android:startOffset="2000"/>
8 changes: 8 additions & 0 deletions res/anim/horizontal_layer2_slide.xml
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<?xml version="1.0" encoding="UTF-8"?>
<translate xmlns:android="http://schemas.android.com/apk/res/android"
android:interpolator="@android:anim/accelerate_decelerate_interpolator"
android:fromXDelta="0"
android:toXDelta="-280"
android:duration="6000"
android:fillAfter="true"
android:startOffset="2000"/>
8 changes: 8 additions & 0 deletions res/anim/kabocha_game_over.xml
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<?xml version="1.0" encoding="UTF-8"?>
<translate xmlns:android="http://schemas.android.com/apk/res/android"
android:interpolator="@android:anim/accelerate_decelerate_interpolator"
android:fromXDelta="-200"
android:toXDelta="0"
android:duration="6000"
android:fillAfter="true"
android:startOffset="8000"/>
20 changes: 20 additions & 0 deletions res/anim/kyle_fall.xml
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<?xml version="1.0" encoding="UTF-8"?>
<animation-list xmlns:android="http://schemas.android.com/apk/res/android"
android:oneshot="true">
<item android:drawable="@drawable/anime_kyle_fall01" android:duration="83" />
<item android:drawable="@drawable/anime_kyle_fall02" android:duration="83" />
<item android:drawable="@drawable/anime_kyle_fall03" android:duration="83" />
<item android:drawable="@drawable/anime_kyle_fall04" android:duration="83" />
<item android:drawable="@drawable/anime_kyle_fall05" android:duration="83" />
<item android:drawable="@drawable/anime_kyle_fall06" android:duration="83" />
<item android:drawable="@drawable/anime_kyle_fall07" android:duration="83" />
<item android:drawable="@drawable/anime_kyle_fall08" android:duration="83" />
<item android:drawable="@drawable/anime_kyle_fall09" android:duration="83" />
<item android:drawable="@drawable/anime_kyle_fall10" android:duration="83" />
<item android:drawable="@drawable/anime_kyle_fall11" android:duration="83" />
<item android:drawable="@drawable/anime_kyle_fall12" android:duration="83" />
<item android:drawable="@drawable/anime_kyle_fall13" android:duration="83" />
<item android:drawable="@drawable/anime_kyle_fall14" android:duration="83" />
<item android:drawable="@drawable/anime_kyle_fall15" android:duration="83" />
<item android:drawable="@drawable/anime_kyle_fall16" android:duration="83" />
</animation-list>
8 changes: 8 additions & 0 deletions res/anim/rokudou_game_over.xml
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<?xml version="1.0" encoding="UTF-8"?>
<translate xmlns:android="http://schemas.android.com/apk/res/android"
android:interpolator="@android:anim/accelerate_decelerate_interpolator"
android:fromYDelta="-200"
android:toYDelta="0"
android:duration="6000"
android:fillAfter="true"
android:startOffset="8000"/>
8 changes: 8 additions & 0 deletions res/anim/rokudou_slide_bg.xml
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<?xml version="1.0" encoding="UTF-8"?>
<translate xmlns:android="http://schemas.android.com/apk/res/android"
android:interpolator="@android:anim/accelerate_decelerate_interpolator"
android:fromYDelta="-130"
android:toYDelta="-50"
android:duration="6000"
android:fillAfter="true"
android:startOffset="2000"/>
8 changes: 8 additions & 0 deletions res/anim/rokudou_slide_cliffs.xml
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<?xml version="1.0" encoding="UTF-8"?>
<translate xmlns:android="http://schemas.android.com/apk/res/android"
android:interpolator="@android:anim/accelerate_decelerate_interpolator"
android:fromYDelta="-158"
android:toYDelta="2"
android:duration="6000"
android:fillAfter="true"
android:startOffset="2000"/>
8 changes: 8 additions & 0 deletions res/anim/rokudou_slide_rokudou.xml
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<?xml version="1.0" encoding="UTF-8"?>
<translate xmlns:android="http://schemas.android.com/apk/res/android"
android:interpolator="@android:anim/accelerate_decelerate_interpolator"
android:fromYDelta="278"
android:toYDelta="-11"
android:duration="6000"
android:fillAfter="true"
android:startOffset="2000"/>
8 changes: 8 additions & 0 deletions res/anim/rokudou_slide_sphere.xml
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<?xml version="1.0" encoding="UTF-8"?>
<translate xmlns:android="http://schemas.android.com/apk/res/android"
android:interpolator="@android:anim/accelerate_decelerate_interpolator"
android:fromYDelta="-110"
android:toYDelta="-10"
android:duration="6000"
android:fillAfter="true"
android:startOffset="2000"/>
6 changes: 6 additions & 0 deletions res/anim/ui_button.xml
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<?xml version="1.0" encoding="UTF-8"?>
<animation-list xmlns:android="http://schemas.android.com/apk/res/android"
android:oneshot="false">
<item android:drawable="@drawable/ui_arrow_dark" android:duration="500" />
<item android:drawable="@drawable/ui_arrow_light" android:duration="500" />
</animation-list>
8 changes: 8 additions & 0 deletions res/anim/wait_message_fade.xml
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<alpha xmlns:android="http://schemas.android.com/apk/res/android"
android:interpolator="@android:anim/accelerate_decelerate_interpolator"
android:fromAlpha="1.0"
android:toAlpha="0.0"
android:duration="1000"
android:repeatCount="-1"
android:repeatMode="reverse"
android:fillAfter="true"/>
8 changes: 8 additions & 0 deletions res/anim/wanda_game_over.xml
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<?xml version="1.0" encoding="UTF-8"?>
<translate xmlns:android="http://schemas.android.com/apk/res/android"
android:interpolator="@android:anim/accelerate_decelerate_interpolator"
android:fromXDelta="200"
android:toXDelta="0"
android:duration="6000"
android:fillAfter="true"
android:startOffset="8000"/>
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14 changes: 14 additions & 0 deletions res/drawable-normal-mdpi/level_1_9_dialog_wanda.xml
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<?xml version="1.0" encoding="utf-8"?>
<dialog>

<conversation>

<page
image="@drawable/wanda_surprised"
text = "@string/Wanda_1_9_1_1"
title = "@string/Wanda"
/>

</conversation>

</dialog>
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12 changes: 12 additions & 0 deletions res/drawable/custom_toast_border.xml
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<?xml version="1.0" encoding="UTF-8" ?>
<!-- Thanks to http://hustleplay.wordpress.com/2009/07/23/replicating-default-android-toast/ ! -->
<shape xmlns:android="http://schemas.android.com/apk/res/android">

<solid android:color="#99000000"/>
<padding
android:left="40dp"
android:top="40dp"
android:right="40dp"
android:bottom="40dp" />
<corners android:radius="10dp" />
</shape>
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Binary file added res/drawable/enemy_mud_attack01.png
Binary file added res/drawable/enemy_mud_attack02.png
Binary file added res/drawable/enemy_mud_attack03.png
Binary file added res/drawable/enemy_mud_attack04.png
Binary file added res/drawable/enemy_mud_attack05.png
Binary file added res/drawable/enemy_mud_attack06.png
Binary file added res/drawable/enemy_mud_attack07.png
Binary file added res/drawable/enemy_mud_idle01.png
Binary file added res/drawable/enemy_mud_idle02.png
Binary file added res/drawable/enemy_mud_stand.png
Binary file added res/drawable/enemy_mud_walk01.png
Binary file added res/drawable/enemy_mud_walk02.png
Binary file added res/drawable/enemy_mud_walk03.png
Binary file added res/drawable/enemy_mud_walk04.png
Binary file added res/drawable/enemy_mud_walk05.png
Binary file added res/drawable/enemy_mud_walk06.png
Binary file added res/drawable/enemy_onion01.png
Binary file added res/drawable/enemy_onion02.png
Binary file added res/drawable/enemy_onion03.png
Binary file added res/drawable/enemy_pinkdude_eyeopen.png
Binary file added res/drawable/enemy_pinkdude_jump.png
Binary file added res/drawable/enemy_pinkdude_sleep01.png
Binary file added res/drawable/enemy_pinkdude_sleep02.png
Binary file added res/drawable/enemy_pinkdude_stand.png
Binary file added res/drawable/enemy_rokudou_fight_die01.png
Binary file added res/drawable/enemy_rokudou_fight_die02.png
Binary file added res/drawable/enemy_rokudou_fight_die03.png
Binary file added res/drawable/enemy_rokudou_fight_die04.png
Binary file added res/drawable/enemy_rokudou_fight_fly01.png
Binary file added res/drawable/enemy_rokudou_fight_fly02.png
Binary file added res/drawable/enemy_rokudou_fight_hit01.png
Binary file added res/drawable/enemy_rokudou_fight_hit02.png
Binary file added res/drawable/enemy_rokudou_fight_hit03.png
Binary file added res/drawable/enemy_rokudou_fight_shoot01.png
Binary file added res/drawable/enemy_rokudou_fight_shoot02.png
Binary file added res/drawable/enemy_rokudou_fight_stand.png
Binary file added res/drawable/enemy_rokudou_fight_surprise.png
Binary file added res/drawable/enemy_shadowslime_activate01.png
Binary file added res/drawable/enemy_shadowslime_activate02.png
Binary file added res/drawable/enemy_shadowslime_activate03.png
Binary file added res/drawable/enemy_shadowslime_activate04.png
Binary file added res/drawable/enemy_shadowslime_activate05.png
Binary file added res/drawable/enemy_shadowslime_activate06.png
Binary file added res/drawable/enemy_shadowslime_attack01.png
Binary file added res/drawable/enemy_shadowslime_attack02.png
Binary file added res/drawable/enemy_shadowslime_attack03.png
Binary file added res/drawable/enemy_shadowslime_attack04.png
Binary file added res/drawable/enemy_shadowslime_flash.png
Binary file added res/drawable/enemy_shadowslime_idle01.png
Binary file added res/drawable/enemy_shadowslime_idle02.png
Binary file added res/drawable/enemy_shadowslime_stand.png
Binary file added res/drawable/enemy_skeleton_attack01.png
Binary file added res/drawable/enemy_skeleton_attack02.png
Binary file added res/drawable/enemy_skeleton_attack03.png
Binary file added res/drawable/enemy_skeleton_attack04.png
Binary file added res/drawable/enemy_skeleton_stand.png
Binary file added res/drawable/enemy_skeleton_walk01.png
Binary file added res/drawable/enemy_skeleton_walk02.png
Binary file added res/drawable/enemy_skeleton_walk03.png
Binary file added res/drawable/enemy_skeleton_walk04.png
Binary file added res/drawable/enemy_skeleton_walk05.png
Binary file added res/drawable/enemy_source_black.png
Binary file added res/drawable/enemy_source_body.png
Binary file added res/drawable/enemy_source_core.png
Binary file added res/drawable/enemy_source_spikes.png
Binary file added res/drawable/enemy_source_spots.png
Binary file added res/drawable/enemy_sting01.png
Binary file added res/drawable/enemy_sting02.png
Binary file added res/drawable/enemy_sting03.png
Binary file added res/drawable/enemy_wanda_crouch.png
Binary file added res/drawable/enemy_wanda_jump01.png
Binary file added res/drawable/enemy_wanda_jump02.png
Binary file added res/drawable/enemy_wanda_run01.png
Binary file added res/drawable/enemy_wanda_run02.png
Binary file added res/drawable/enemy_wanda_run03.png
Binary file added res/drawable/enemy_wanda_run04.png
Binary file added res/drawable/enemy_wanda_run05.png
Binary file added res/drawable/enemy_wanda_run06.png
Binary file added res/drawable/enemy_wanda_run07.png
Binary file added res/drawable/enemy_wanda_run08.png
Binary file added res/drawable/enemy_wanda_shoot01.png
Binary file added res/drawable/enemy_wanda_shoot02.png
Binary file added res/drawable/enemy_wanda_shoot03.png
Binary file added res/drawable/enemy_wanda_shoot04.png
Binary file added res/drawable/enemy_wanda_shoot05.png
Binary file added res/drawable/enemy_wanda_shoot06.png
Binary file added res/drawable/enemy_wanda_shoot07.png
Binary file added res/drawable/enemy_wanda_shoot08.png
Binary file added res/drawable/enemy_wanda_shoot09.png
Binary file added res/drawable/enemy_wanda_stand.png
Binary file added res/drawable/enemy_wanda_walk01.png
Binary file added res/drawable/enemy_wanda_walk02.png
Binary file added res/drawable/enemy_wanda_walk03.png
Binary file added res/drawable/enemy_wanda_walk04.png
Binary file added res/drawable/enemy_wanda_walk05.png
Binary file added res/drawable/energy_ball01.png
Binary file added res/drawable/energy_ball02.png
Binary file added res/drawable/energy_ball03.png
Binary file added res/drawable/energy_ball04.png
Binary file added res/drawable/ghost.png
Binary file added res/drawable/grass.png
Binary file added res/drawable/hud_box.png
Binary file added res/drawable/icon.png
Binary file added res/drawable/island.png
Binary file added res/drawable/jetfire01.png
Binary file added res/drawable/jetfire02.png
Binary file added res/drawable/kabocha_closeup_concern.png
Binary file added res/drawable/kabocha_closeup_lunatic.png
Binary file added res/drawable/kabocha_closeup_lunatic_02.png
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