This is a neuroevolution simulation of an arbitrary game that I made up. Entities (blips) can choose to either move in the positive or negative x direction to avoid obstacles (bars) moving in the negative y direction. The neuroevolution algorithm begins with a random population of blips with randomly generated neural networks (brains). At the end of each generation the best blips are chosen to pass along characteristics of their neural nets to the next generation. Eventually after a few generations we are left with a population of blips that have mastered the game.
-
Notifications
You must be signed in to change notification settings - Fork 0
This is a neuroevolution simulation of an arbitrary game that I made up. Entities (blips) can choose to either move in the positive or negative x direction to avoid obstacles (bars) moving in the negative y direction. The neuroevolution algorithm begins with a random population of blips with randomly generated neural networks (brains). At the en…
marcSoda/NeuroEvolution-NEAT
Folders and files
Name | Name | Last commit message | Last commit date | |
---|---|---|---|---|
Repository files navigation
About
This is a neuroevolution simulation of an arbitrary game that I made up. Entities (blips) can choose to either move in the positive or negative x direction to avoid obstacles (bars) moving in the negative y direction. The neuroevolution algorithm begins with a random population of blips with randomly generated neural networks (brains). At the en…
Resources
Stars
Watchers
Forks
Releases
No releases published
Packages 0
No packages published