Skip to content
Oleg Agafonov edited this page Aug 30, 2021 · 2 revisions

Release 1.4.50V1 (2021-08-30)

New cards, sets and game modes

  • New set: Adventures in the Forgotten Realms (AFR);
  • Updated set: Forgotten Realms Commander (AFC) - new cards;
  • Updated set: Secret Lair Drop (SLD) - new reprints;
  • New draft cube: MTGO Legacy Cube 2021 May;
  • New draft cube: MTGO Vintage Cube July 2021;

Auto-choose replacement effects

  • Now user can remember answer in choose replacement dialog (see details in #6676);
  • If you remember a choice then it will be applied first all the time;
  • If you remember multiple choices then it will be applied in saved order;
  • Two remember modes possible from preferences settings (Phases & Priority tab):
    • remember different answers for each object (object + text - you can save different answers for different objects);
    • remember for same objects (text - you can save one answer for all objects with same name, uses by default);
    • you can change and apply that settings in the game by clicks on steps buttons and call preferences dialog;
  • Auto-answers can be reset by battlefield popup menu (right click on battlefield);
  • shot_210809_111035

GUI improves

  • Game: added yes/no auto-answers for state base actions dialogs (example: commander change zone, right click on button to call a menu):
  • shot_210816_022317
  • Game: added card popup info in choose dialog (example: choose dungeon, choose card name):
  • shot_210830_112609
  • Game: added text popup info in choose dialog (example: choose replacement effect with too long texts):
  • shot_210814_092319
  • Dungeons: added images download support (#8012);
  • Dungeons: added card hints with current and next rooms in card rules (#8012);
  • Dungeons: added card popup hints in dungeon select dialog (#8012):
  • shot_210829_005744
  • Images: implemented classic dual lands drawing in MTGO render style (example: Badlands):
  • shot_210830_123500
  • Deck Editor: fixed multiple bugs and performance issues with Deck Editor and sets filter/search;
  • Card Viewer: fixed that Card Viewer can't open tokens list;
  • Game: fixed non-closeable choose dialog with empty list on server's error (example: Cabal Therapy, see #8065);

Other

  • Draft: fixed wrong booster pass order in drafts (#8075);
  • Draft: MH2 set got real life collation logic for booster generation (#7529);
  • Game: improved mana cost symbols order to fit canonical order;
  • Game: fixed rare rollback errors in AI games (ConcurrentModificationException);
  • Game: fixed priority lost on rollback (example: game skips to next step instead current step after a rollback error);
  • Game: added game logs on rollback error;
  • Game: fixed that multiplayer game can be auto-closed on "1x human + 1x AI" remain (see #6178);
  • Game: fixed cards disappear in multiplayer games with AI (#6738);
  • Images: fixed images download for some sets (ANA*, OGW, see #8082);
  • Performance: improved boosters generation time;

Abilities fixes

  • Roll die: improved support, now planar die compatible with roll die effects, improved AI support (#7989);
  • Opponent has less life condition - fixed that it works until end of turn instead immediate discard on opponent leave (example: Anya, Merciless Angel, see #8124);
  • Sacrifice as additional cost - fixed that you can't play card without legal targets for sacrifice (example: Devouring Greed, see #8097);
  • Suspend ability - fixed that suspend can be activated from opponent's hand (AI related);
  • Target permanent or suspended card - added AI support, fixed rollback errors in AI games (example: Shivan Sand-Mage, see #7896);

Cards fixes

  • Author of Shadows - added special window with exiled and castable cards;
  • Celestial Convergence - reworked implementation;
  • Codie, Vociferous Codex - fixed that it freeze the game (#8110);
  • Coffin Queen - fixed that exile effect doesn't work after card leave a battlefield (#8132);
  • Dauthi Voidwalker - fixed that it doesn't put counters on every card exiled and doesn't exile every card as supposed (#8141);
  • Divine Intervention - reworked implementation;
  • Gauntlet of Power - fixed adding mana to the wrong mana pool (#8154);
  • Glamer Spinners - fixed rollback on targeting, added support of blinked cards (#8123);
  • Glimpse the Cosmos - reworked implementation (#8144);
  • Hedonist's Trove - fixed that play from non hand effect doesn't work;
  • Jadzi, Oracle of Arcavios - fixed that it lets you cast cards without paying their additional costs (#7853);
  • Knights of the Black Rose - fixed rollback error on usage in monarch games;
  • Kopala, Warden of Waves - fixed that it applying both effects to spells;
  • Puppet Conjuror - fixed that it forces sacrifice on every upkeep (#8145);
  • Scrounging Bandar - improved AI support;
  • Shockmaw Dragon - fixed wrong damage trigger (#8155);
  • Tergrid, God of Fright - fixed that it pulling cards from exile after Rest in Peace or Leylind of the Void (#8107);
  • Vial Smasher - fixed that triggers continue to hit opponents no longer in the game (#8073);
  • Waking the Troll - fixed that it sacrifice after chapter I (#8162);
  • Wild-Magic Sorcerer - fixed rollback error on usage (#8139);
  • Wrenn and Six - added combo support with MDFC and split cards (retrace ability);
Clone this wiki locally