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Dev Release 2014_10_05

LevelX2 edited this page Oct 5, 2014 · 4 revisions

Release 2014-10-05

New Functions

  • Added F7 to skip until next main phase. Added some preference options to skip handling. Clicking on phase bar opens now phase bar preferences.
  • Allow deselection of target cards (eg. in graveyard using Delve).
  • Added possibility to set some more JBoss Remoting parameters with config.xml on server start.

FIXES

  • Fixed show card name preferences handling that prevented to switch off to show card names.

  • Fixed that if a creature has already blocked another creature this turn it's no longer forced to block that creature again if a "must be blocked this turn effect" was cast or activated.

  • Fixed Standard Format card selection. Client used fixed date. Check on match deck validator used wrong month (1.11 insted of 1.10).

  • Fixed that watching tournament could not be started.

  • Multiplayer - Fixed a bug that a player that left a multiplayer game was not handled correctly. Next game did not start. Running game was ended after some minutes

  • Fixed that AI used activated abilities for Battlefield as the card was on hand.

  • Doubling Cube - Fixed that the mana was wrongly trippled instead of doubled.

  • Ghost Quarter - Fixed that the second part of the effect did not work, if the target is not destroyed (e.g. indestructible).

  • Gobling Guide - Fixed that the effect did not work if Goblin Guide was removed from battlefield as it resolved.

  • Kruphix, God of Horizons - Fixed a bug that the mana pool was not correctly emptied.

  • Market Festival - Fixed that the mana generated by Market Festival could be used to pay mana costs of a mana ability of the land Market Festival enchants (e.g. second ability of Nykthos, Shrine to Nyx).

  • Mindswipe - Fixed that it didn't deal damage, if the X cost was paid by target spell controller.

  • Psychic Intrusion - Fixed that it did not work to pay mana costs with any kind of mana.

  • Pine Walker - Fixed that the turned face up ability did also trigger for other creatures if Pine Walker was face down.

  • See the Unwritten - Fixed that if a creature with power 4 or more was put into play if there was none before on battlefield, the Ferocious effect was resolved after too.

Added Cards

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