-
Notifications
You must be signed in to change notification settings - Fork 834
[SPM] Implement SP//dr, Piloted by Peni #13876
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
base: master
Are you sure you want to change the base?
Conversation
cards.add(new SetCardInfo("Plains", 194, Rarity.LAND, mage.cards.basiclands.Plains.class, NON_FULL_USE_VARIOUS)); | ||
cards.add(new SetCardInfo("Risky Research", 62, Rarity.COMMON, mage.cards.r.RiskyResearch.class)); | ||
cards.add(new SetCardInfo("Romantic Rendezvous", 86, Rarity.COMMON, mage.cards.r.RomanticRendezvous.class)); | ||
cards.add(new SetCardInfo("SP//dr, Piloted by Peni", 147, Rarity.UNCOMMON, mage.cards.s.SPDrPilotedByPeni.class)); |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
It's better to replace by some symbols like ii
(like other non ascii card names does). There are possible many problems including system file names, import, card naming, etc.
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
maybe we just change it to SP/dr
since a single slash isn't a problem
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
If you change the name internally, make sure it works with deck imports from the various importers.
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
No needs in single /
. Maybe it's better to add //
support, but it require addition unit and manual tests with it.
Possible places to check/improve:
- deck editor's deck save and load with that card (possible problems: unknown card or wrong layout error);
- deck editor's import from clipboard/text, deck's import from another formats (possible problems: unknown card);
- deck editor's searching (possible problems: can't find card name);
- image's download from gatherer (possible problems: can't find card image, can't save);
- image's download from scryfall (possible problems: can't find card image, can't save);
- image's download from custom scryfall like cards/tokens (possible problems: can't find image, can't save);
- gui's drawring (possible problems: can't load card image);
- gui's m15 render mode (possible problems: wrong name or type drawing);
- game's card name searching/lookup for name choosing in the ability, e.g. choose dialog (possible problems: can't see card name in the list);
- game's same card name compare, e.g. ability's effect to find same card name (possible problems: can't find card with same name);
- test's same card name compare (possible problems: can't find card with same name);
- test's addCard, cast, setChoice/Target with that name (possible problems: can't find card with that name);
The card itself is fine, I just wanna make sure we're handling the
//
in the name correctly.tracking #13875