[bugfix] Break deadlock for one must/can't be blocked pair. #13182
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Handle the case where a 'must be blocked if able' creature is attacking but there aren't enough available creatures to block it due to Menace or other effects which increase
getMinBlockedBy
.This bug resulted in me winning a game of Commander which I should not have won on Friday, because an opponent was forced to concede due to being unable to declare blockers.