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- Added Induce Despair and Perish the Thought. <ROE>
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jeffwadsworth committed Jul 25, 2012
1 parent 0e0f90d commit 8190edc
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106 changes: 106 additions & 0 deletions Mage.Sets/src/mage/sets/riseoftheeldrazi/InduceDespair.java
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/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.riseoftheeldrazi;

import java.util.UUID;
import mage.Constants;
import mage.Constants.CardType;
import mage.Constants.Rarity;
import mage.abilities.Ability;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.costs.common.RevealTargetFromHandCost;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.continious.BoostSourceEffect;
import mage.cards.CardImpl;
import mage.filter.common.FilterCreatureCard;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.target.common.TargetCardInHand;
import mage.target.common.TargetCreaturePermanent;

/**
*
* @author jeffwadsworth
*/
public class InduceDespair extends CardImpl<InduceDespair> {

FilterCreatureCard filter = new FilterCreatureCard("creature card from your hand.");

public InduceDespair(UUID ownerId) {
super(ownerId, 114, "Induce Despair", Rarity.COMMON, new CardType[]{CardType.INSTANT}, "{2}{B}");
this.expansionSetCode = "ROE";

this.color.setBlack(true);

// As an additional cost to cast Induce Despair, reveal a creature card from your hand.
// Target creature gets -X/-X until end of turn, where X is the revealed card's converted mana cost.
this.getSpellAbility().addEffect(new InduceDespairEffect());
this.getSpellAbility().addCost(new RevealTargetFromHandCost(new TargetCardInHand(filter)));
this.getSpellAbility().addTarget(new TargetCreaturePermanent());
}

public InduceDespair(final InduceDespair card) {
super(card);
}

@Override
public InduceDespair copy() {
return new InduceDespair(this);
}
}

class InduceDespairEffect extends OneShotEffect<InduceDespairEffect> {

public InduceDespairEffect() {
super(Constants.Outcome.UnboostCreature);
staticText = "Target creature gets -X/-X until end of turn, where X is the revealed card's converted mana cost";
}

public InduceDespairEffect(InduceDespairEffect effect) {
super(effect);
}

@Override
public boolean apply(Game game, Ability source) {
RevealTargetFromHandCost cost = (RevealTargetFromHandCost) source.getCosts().get(0);
Permanent creature = game.getPermanent(targetPointer.getFirst(game, source));
if (cost != null) {
int CMC = -1 * cost.convertedManaCosts;
if (creature != null) {
creature.addAbility(new SimpleStaticAbility(Constants.Zone.BATTLEFIELD, new BoostSourceEffect(CMC, CMC, Constants.Duration.EndOfTurn)), game);
}
}
return true;
}

@Override
public InduceDespairEffect copy() {
return new InduceDespairEffect(this);
}

}
115 changes: 115 additions & 0 deletions Mage.Sets/src/mage/sets/riseoftheeldrazi/PerishTheThought.java
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/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.riseoftheeldrazi;

import java.util.UUID;
import mage.Constants;
import mage.Constants.CardType;
import mage.Constants.Rarity;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.filter.FilterCard;
import mage.game.Game;
import mage.players.Player;
import mage.target.TargetCard;
import mage.target.common.TargetOpponent;

/**
*
* @author jeffwadsworth
*/
public class PerishTheThought extends CardImpl<PerishTheThought> {

public PerishTheThought(UUID ownerId) {
super(ownerId, 123, "Perish the Thought", Rarity.COMMON, new CardType[]{CardType.SORCERY}, "{2}{B}");
this.expansionSetCode = "ROE";

this.color.setBlack(true);

// Target opponent reveals his or her hand. You choose a card from it. That player shuffles that card into his or her library.
this.getSpellAbility().addEffect(new PerishTheThoughtEffect());
this.getSpellAbility().addTarget(new TargetOpponent());
}

public PerishTheThought(final PerishTheThought card) {
super(card);
}

@Override
public PerishTheThought copy() {
return new PerishTheThought(this);
}
}

class PerishTheThoughtEffect extends OneShotEffect<PerishTheThoughtEffect> {

FilterCard filter = new FilterCard("card in target opponent's hand");

public PerishTheThoughtEffect() {
super(Constants.Outcome.Neutral);
this.staticText = "Target opponent reveals his or her hand. You choose a card from it. That player shuffles that card into his or her library";
}

public PerishTheThoughtEffect(final PerishTheThoughtEffect effect) {
super(effect);
}

@Override
public PerishTheThoughtEffect copy() {
return new PerishTheThoughtEffect(this);
}

@Override
public boolean apply(Game game, Ability source) {
Player targetOpponent = game.getPlayer(source.getFirstTarget());
if (targetOpponent != null) {
if (targetOpponent.getHand().size() > 0) {
targetOpponent.revealCards("Perish the Thought", targetOpponent.getHand(), game);
Player you = game.getPlayer(source.getControllerId());
if (you != null) {
TargetCard target = new TargetCard(Constants.Zone.PICK, filter);
target.setRequired(true);
target.setNotTarget(true);
if (you.choose(Constants.Outcome.Neutral, targetOpponent.getHand(), target, game)) {
Card chosenCard = targetOpponent.getHand().get(target.getFirstTarget(), game);
if (chosenCard != null) {
if (targetOpponent != null) {
chosenCard.moveToZone(Constants.Zone.LIBRARY, id, game, false);
targetOpponent.shuffleLibrary(game);
}
}
}
return true;
}
}
}
return false;
}
}

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