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Wind Waker: dCamera_c now lives in the d_s_play layer, not root
Additionally it now draws by adding itself to the draw queue using `fopDwTg_ToDrawQ`, where it can be sorted to draw first using it's draw priority of 0. See discord discussion for details: https://discord.com/channels/551621619152584706/551624375875665930/1322621825901007052
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