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Simulation of flocking behaviour in birds, using the realistic-looking Boids model (1986).

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Python-Flock-Simluation

Simulation of flocking behaviour in birds, using the realistic-looking Boids model (1986).

The Boids simulation follows three core rules:

  • Separation: steer to avoid crowding local flockmates
  • Alignment: steer towards the average heading of local flockmates
  • Cohesion: steer to move toward the average position (center of mass) of local flockmates

For more information see

https://en.wikipedia.org/wiki/Boids

http://www.red3d.com/cwr/boids/

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Simulation of flocking behaviour in birds, using the realistic-looking Boids model (1986).

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