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When resizing the application window for the to_do_mvc and slider_demo examples, the internal UI elements exhibit severe flickering and shaking, making the resizing experience visually disruptive.
Dec-08-2025.11-31-01.mp4Dec-08-2025.11-29-16.mp4
Reproduction Steps:
Run either cargo run --example to_do_mvc or cargo run --example slider_demo.
Resize the application window by dragging an edge or corner.
Observe the severe UI flickering/shaking.
Expected Behavior:
When resizing the window, the UI elements should smoothly adjust their layout and size without any visual artifacts such as flickering or shaking.
Observed Behavior:
UI elements within the application window appear to flicker, jump, or shake erratically during the resizing operation. The visual instability persists as long as the window is being resized.
Environment:
Operating System: macOS Sequoia 15.6.1
Hardware: Apple M4 Max
Rust Version: rustc 1.89.0 (29483883e 2025-08-04)
Additional Context:
I have observed similar flickering/shaking behavior during window resizing in other Rust GUI libraries like egui and slint when tested on the same macOS environment. However, this particular issue was not present when testing applications built with dioxus on the same machine.
Description:
When resizing the application window for the
to_do_mvcandslider_demoexamples, the internal UI elements exhibit severe flickering and shaking, making the resizing experience visually disruptive.Dec-08-2025.11-31-01.mp4
Dec-08-2025.11-29-16.mp4
Reproduction Steps:
cargo run --example to_do_mvcorcargo run --example slider_demo.Expected Behavior:
When resizing the window, the UI elements should smoothly adjust their layout and size without any visual artifacts such as flickering or shaking.
Observed Behavior:
UI elements within the application window appear to flicker, jump, or shake erratically during the resizing operation. The visual instability persists as long as the window is being resized.
Environment:
Additional Context:
I have observed similar flickering/shaking behavior during window resizing in other Rust GUI libraries like
eguiandslintwhen tested on the same macOS environment. However, this particular issue was not present when testing applications built withdioxuson the same machine.