A basic Ray tracer written in C++, based on the code in Peter Shirley's Ray Tracing in One Weekend
These instructions will get you a copy of the project up and running on your local machine for development and testing purposes. See deployment for notes on how to deploy the project on a live system.
What things you need to install the software and how to install them
Git, cmake, Make, C++ compiler, git, PPM image viewer
A step by step series of examples that tell you how to get a development env running
Say what the step will be
git clone https://github.com/lewisrobbins/Ray-tracer
cmake -g .
make
./bin/ray_tracer > img.ppm
And repeat
until finished
End with an example of getting some data out of the system or using it for a little demo
- CMake - The build system used
Please read CONTRIBUTING.md for details on our code of conduct, and the process for submitting pull requests to us.
- **Lewis - Initial work - lewisrobbins
This project is licensed under the MIT License - see the LICENSE.md file for details
- Hat tip to anyone whose code was used
- Inspiration
- etc