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larjas007/README.md

Hi, I’m Luis Larumbe.

Architect, project manager, and technical builder working across automation, digital workflows, frontend interfaces, and embedded systems.

I specialize in turning real operational problems into practical tools, prototypes, and technical workflows.

What I bring

  • Cross-disciplinary execution across architecture, coordination, and software
  • Workflow automation for real project environments
  • Frontend and UI thinking grounded in practical use cases
  • Embedded prototyping with ESP32 / Arduino / interactive hardware
  • Strong documentation, systems thinking, and delivery focus

Technical toolkit

  • Python
  • ESP32 / Arduino / IoT
  • HTML / CSS
  • JavaScript
  • C++
  • Git / GitHub
  • React

Focus areas

  • Workflow automation
  • Technical coordination
  • Project delivery systems
  • Embedded prototyping
  • Interface development
  • Documentation and process improvement

Selected work

Embedded game prototype developed first in Python and then implemented on ESP32 with WS2812B LEDs, button input, collision logic, and sound feedback.

What it shows: embedded logic design, hardware/software integration, iterative prototyping, and game-state architecture.

Stack: C++, Python, ESP32, WS2812B, embedded systems


Windows automation workaround for an AutoCAD 2025 Shift-Ortho issue observed on HP laptops, built with PowerShell, VBScript, and Task Scheduler.

What it shows: practical debugging, Windows scripting, automation thinking, and solving a real user-side CAD workflow problem.

Stack: PowerShell, VBScript, Windows Task Scheduler, AutoCAD 2025, Windows automation

Current direction

I’m building a portfolio around practical tools, interactive prototypes, and technical workflows that connect design, operations, and software.

Pinned Loading

  1. esp32-led-boss-fight esp32-led-boss-fight Public

    Embedded game system on ESP32 with WS2812B LEDs, button input, collision logic, and sound feedback

    JavaScript 9 2