Community marketplace of plugins for Claude Code. Claude Code plugins extend your CLI with new skills, slash commands, hooks, and agents. This marketplace is a single place where the community shares and discovers plugins — all installable with one command.
Claude Code plugins let you add new capabilities without modifying Claude Code itself:
- Slash commands — custom actions triggered by
/<plugin>:<command>(e.g.,/commit:commit) - Skills — ambient knowledge that activates automatically based on context
- Agents — specialized sub-agents for deep, multi-file analysis
- Hooks — automated scripts that run at lifecycle events (before/after tool use, session start, etc.)
Each plugin is a folder with a manifest and one or more of these components. No programming required — skills and commands are written in Markdown.
Add the marketplace:
/plugin marketplace add kossakovsky/cc-pluginsInstall any plugin:
/plugin install <plugin-name>@cc-plugins| Plugin | Version | Category | Description |
|---|---|---|---|
| switch-provider | 1.0.0 | ai-tools | Switch Claude Code between AI providers (Anthropic, Z.AI, Kimi, MiniMax) |
| plugin-development | 1.3.0 | developer-tools | Scaffold, validate, and submit Claude Code plugins |
| commit | 1.0.0 | developer-tools | Smart git commits with conventional commit messages |
| writing-skills | 1.0.0 | developer-tools | Create, test, and bulletproof skills using TDD methodology |
Anyone can contribute a plugin to the marketplace via Pull Request. Every PR goes through automated CI validation and a Claude Code review before being merged.
The fastest way to create and submit a plugin:
# Install the plugin-development toolkit
/plugin install plugin-development@cc-plugins
# Scaffold a new plugin
/plugin-development:init my-plugin
# Add commands, skills, agents, hooks
/plugin-development:add-command my-command "What it does"
# Validate before submitting
/plugin-development:validate
# Submit to the marketplace via PR
/plugin-development:submitSee CONTRIBUTING.md for the full guide.
MIT License — see LICENSE for details.