Skip to content

kongsally/WebGL-Deferred-Shading

 
 

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

28 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

WebGL Deferred Shading

University of Pennsylvania, CIS 565: GPU Programming and Architecture, Project 6

  • Sally Kong
  • Tested on: Google Chrome 46, Macbook Air 2014, 1.4 GHz Intel Core i5, ntel HD Graphics 5000 1536 MB (Personal)

Live Online

Demo Video

###Toon Shading

  • With Ramp Shading and Outlines

Debug Images

Depth Position Geometry Normal
Color Map Normal Map Surface Normal

Performance Analysis

  • Enabling the Scissor Test almost quadrupled the FPS. The Toon Shader didn't change the performance.

  • It reduced rendering time by about half

With Scissor Test Without Scissor Test
0~11 MS 0~20 MS
  • Scissor Test Screenshot

About

CIS 565 Project 6: WebGL Deferred Shader

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages

  • JavaScript 98.7%
  • Other 1.3%