Releases: kiooeht/StSLib
Releases · kiooeht/StSLib
v1.10.0
28 Dec 02:07
Compare
Sorry, something went wrong.
No results found
Patch Notes:
Powers
BetterOnApplyPowerPower
OnMyBlockBrokenPower
TwoAmountPower
NonStackablePower
v1.9.0
29 Nov 01:09
Compare
Sorry, something went wrong.
No results found
Patch Notes:
Powers
HealthBarRenderPower
OnLoseTempHpPower
OnLoseBlockPower
Relics
OnLoseTempHpRelic
OnLoseBlockRelic
v1.8.1
27 Nov 01:29
Compare
Sorry, something went wrong.
No results found
Patch Notes:
Fix stun having incorrect intents the next turn
v1.8.0
24 Nov 01:23
Compare
Sorry, something went wrong.
No results found
Some new relics hooks courtesy of Reina .
Patch Notes:
Relics
BetterOnSmithRelic (Reina)
OnSkipCardRelic (Reina)
OnRemoveCardFromMasterDeck (Reina)
v1.7.0
16 Nov 01:59
Compare
Sorry, something went wrong.
No results found
v1.6.0
02 Nov 01:31
Compare
Sorry, something went wrong.
No results found
Patch Notes:
Keywords
Add optional amount param to StunMonsterAction
Make Temporary HP a multiword keyword
Fix OnReceivePower to work with new ApplyPoisonOnRandomMonsterAction
v1.5.0
28 Oct 21:37
Compare
Sorry, something went wrong.
No results found
Some more work on Exhaustive and Refund by The_Evil_Pickle.
Patch Notes:
Enable Exhaustive and Refund variables (The_Evil_Pickle)
Make Exhaustive and Refund automatic (The_Evil_Pickle)
v1.4.0
27 Oct 22:57
Compare
Sorry, something went wrong.
No results found
This update brings a couple new orb manipulation actions along with the Exhaustive and Refund keywords from Replay the Spire , courtesy of The_Evil_Pickle.
Patch Notes:
Keywords
Actions
RefundAction
ModifyExhaustiveAction
EvokeSpecificOrbAction
TriggerPassiveAction
Power
v1.3.0
19 Oct 03:48
Compare
Sorry, something went wrong.
No results found
Fixes for week 46, a new power type, and a new relic hook.
InvisiblePower
For applying a power that isn't visible. (Doesn't show up in the buffs/debuffs bar or tooltips).
OnAfterUseCardRelic
Hook for after a card is used.
v1.2.1: Max Hand Size Fix
15 Oct 20:56
Compare
Sorry, something went wrong.
No results found
Small fix to support BaseMod's new ability to change the max hand size.