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doom replay editor
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jomihaka/xdre
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v2.17 - added: z-axis position and momentum indicators v2.14 - fixed: didn't do savepoints sometimes and instead used old one in that slot v2.11 - removed output to stdout and stderr that was introduced in 2.09 accidentally v2.09 - actually really finally fixed: everything in bruteforce (it still sucks though) - fixed: crash on in bruteforce dialog on linux - fixed: major savegame desyncs in some maps v2.06, 25.8.2013 - really fixed bruteforce use and damage v2.03, 23.8.2013 - fixed bruteforce use Key config file: %appdata% for windows users ~/.xdre for linux users Savepoints: - User: You manage everything yourself. - Start: Saves on map start automatically, should be safe to use. You can also make your own savepoints - Auto: Saves automatically every now and then Bruteforce: - separator "," | e.g 50,49,48,47,25,-50,-7 - range ":" | e.g 50:0,-25:-50 - strafe: left-to-right (-50:50 = sl50...sr50, 50:-50 = sr50...sl50) - run: backward-to-forward - turn: right-to-left //do not ask me why, that's just how it is
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