- How to define it? (Mathematical description of spheres, cylinders, cubes, ...)
- Boolean operations
- Simple Mathematical bodies
- f(x, y, z, w) = 0
- How to save it? (Triangle based format after surface triangulation, higher dimensional generalization of STL)
- In n dimensions: boundary n-1 dimensional; This means from 3-dim boundary generation of 4-dim mesh
- How to draw it?
- Projection based: local coordinate system defines a w = 0 plane
- which slices the higher dimensional geometry
- these cutted higher dimensional geometry is 3D but maybe not simply connected anymore
- mesh of 4d tets: slicing of 4d tet sub problem but solvable
-
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Some tests
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