BrightNight is a custom weather system to allow for a brighter night
For this plugin to work TimeOfDay is needed to tell the plugin when morning or night is
ConsoleFilter is recomended to filter out commands that are generated by the plugin that you do not want to show up on your server console
Play a desired sound at sunset
Location of the sound file you want to play
The sound file needs to be from the game bundles
check out this Rust Assets Locations & Strings to find the location of the sound file you want to use
Freeze moon at the top of the sky
Interval in seconds to sync date and to freeze the moon
The settings and options can be configured in the BrightNight file under the config directory.
The use of a JSON editor or validation site such as jsonlint.com is recommended to avoid formatting issues and syntax errors.
{
"freezeMoon": false,
"playSoundAtSunset": false,
"sound": "assets/bundled/prefabs/fx/player/howl.prefab",
"syncInterval": 5.0
}
The weather should randomize approximately every 4500 seconds
There is Storm, Clear, Fog, Dust, Overcast, Rain
Thanks to Clearshot and CaptainNebulous, OuTSMoKE for there plugins