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add debug label to BindGroup, BindGroupLayout, Buffer, PipelineLayout…
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…, Sampler, Texture, TextureView (gpuweb#216)
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kainino0x authored and kdashg committed Feb 25, 2019
1 parent e137ea9 commit bcee9e9
Showing 1 changed file with 7 additions and 0 deletions.
7 changes: 7 additions & 0 deletions design/sketch.webidl
Original file line number Diff line number Diff line change
Expand Up @@ -833,14 +833,21 @@ interface mixin GPUDebugLabel {
attribute DOMString label;
};

GPUBindGroup includes GPUDebugLabel;
GPUBindGroupLayout includes GPUDebugLabel;
GPUBuffer includes GPUDebugLabel;
GPUCommandBuffer includes GPUDebugLabel;
GPUCommandEncoder includes GPUDebugLabel;
GPUComputePipeline includes GPUDebugLabel;
GPUFence includes GPUDebugLabel;
GPUPipelineLayout includes GPUDebugLabel;
GPUProgrammablePassEncoder includes GPUDebugLabel;
GPUQueue includes GPUDebugLabel;
GPURenderPipeline includes GPUDebugLabel;
GPUSampler includes GPUDebugLabel;
GPUShaderModule includes GPUDebugLabel;
GPUTexture includes GPUDebugLabel;
GPUTextureView includes GPUDebugLabel;

partial dictionary GPUCommandEncoderDescriptor {
DOMString label;
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