Skip to content

Releases: janikowski-dev/Chronicle

Chronicle v0.4.1

Choose a tag to compare

@janikowski-dev janikowski-dev released this 06 Jun 13:08
2daa270

Project Pause & Minor UX Improvements

What's included

  • Dialogue Graph Simplification - removed unnecessary fields from the dialogue graph
  • Emotion Editor - now users can modify emotions from the custom editor window

Notes

This release introduces minor UX improvements.

Chronicle v0.4.0

Choose a tag to compare

@janikowski-dev janikowski-dev released this 14 May 18:10
567c051

Runtime Integration & Enrichment

What's included

  • Simplified timeline generation - streamlined the cinematic timeline creation flow, reducing setup overhead
  • Subtitles - dialogue lines are displayed as subtitles during cinematic playback
  • Character animations - animation support added to the cinematic timeline; characters now play back assigned animations per line
  • Emotion-based animation matching - animations are automatically selected based on the emotional context of each dialogue line
  • Runtime rule-resolving system - now rules are actually resolved in the runtime

Notes

The cinematic timeline is now fully wired into Chronicle's runtime systems. The minimal stub introduced in 0.3.0 has been replaced with proper Chronicle-wide integration - cinematic timelines are production-ready.

Chronicle v0.3.0

Choose a tag to compare

@janikowski-dev janikowski-dev released this 28 Mar 19:08
ce37b8b

Adds the Cinematic Timeline module.

What's included

  • Cinematic Timeline Manager - lists all exported Dialogue Graphs and lets you open them in the editor
  • Dialogue Timeline Editor - assign character models to participants and voiceovers (VO_ prefixed assets) to individual lines; navigate the dialogue flow visually
  • Runtime actor generation - once a dialogue is set up, a CIN_ actor is automatically generated and can be dropped into the scene

Notes

The runtime integration is intentionally minimal for now and serves as a showcase. Not recommended for production use yet - proper playback control and Chronicle-wide integration are tracked in the roadmap.

Chronicle v0.2.0

Choose a tag to compare

@janikowski-dev janikowski-dev released this 05 Mar 20:54
8165700
  • Parametrized rules (conditions and callbacks)
  • Moved character and rule database to *.ini files
  • Added multiple playable characters selection
  • Improved graph readability
  • Added prefixes to classes, structs and enum

Chronicle v0.1.1

Choose a tag to compare

@janikowski-dev janikowski-dev released this 24 Feb 20:07
65238bc
  • Updated export data structure
  • Improved usage documentation
  • Slightly refreshed roadmap

Chronicle v0.1.0

Choose a tag to compare

@janikowski-dev janikowski-dev released this 24 Feb 14:57

First public release of Chronicle, a free UE5 plugin for narration-driven games.

Included in this release:

  • Visual dialogue graph editor built with Slate
  • Asset-based conditions and callbacks (early version)
  • Asset-based character data (early version)

Tested on Unreal Engine 5.6.