Building high-performance distributed systems, protocols, and infrastructure where performance, concurrency, reliability, and scalability matter.
I’m a Senior Rust Protocol Engineer focused on systems and infrastructure engineering.
My work spans:
- Rust & protocol engineering
- Distributed and concurrent systems
- Blockchain infrastructure
- P2P networking and transaction systems
- AI infrastructure and agent runtimes
- Cloud-native infrastructure
- GameFi and game protocols
- Payments and decentralized identity
Rust is my primary language for protocol and systems work.
I also build production AI systems, including agent runtimes, LLM applications, RAG systems, model-serving workflows, and autonomous digital workers.
My focus is on the underlying engineering problems rather than a specific application layer:
performance · concurrency · reliability · scalability · distributed state · protocols
⚡ Zexadis
High-performance binary state infrastructure for latency-sensitive systems.
Zexadis is a lightweight, containerized state store designed for infrastructure workloads where frequent access, concurrency, predictable latency, and binary data handling matter.
Designed for environments such as:
- RPC nodes
- MEV / searcher infrastructure
- L2 sequencers
- Indexers
- Transaction and simulation systems
- Wallet / nonce infrastructure
- AI workers
Rust · Tokio · Concurrent storage · Binary data · TTL · CAS · Batch operations
Zexadis is an ongoing systems project exploring predictable, low-overhead state management for distributed infrastructure.
Cloud-native infrastructure platform built from zero.
CABLO is a distributed cloud platform for running long-lived services, workflows, CI/CD pipelines, and AI workloads on containerized infrastructure.
The platform spans:
- Containerized compute
- Kubernetes / k3s
- Service orchestration
- CI/CD execution
- Distributed storage
- Secrets management
- Networking
- AI workloads
- Developer tooling
Python · Kubernetes · k3s · Docker · PostgreSQL · Linux · AWS
CABLO is one of my primary examples of designing and building a complex infrastructure platform from the ground up.
My protocol and systems work includes:
Solana / Rust
- Solana program development with Rust and Anchor
- High-throughput blockchain applications
- Transaction and instruction systems
- Wallet abstraction and transaction infrastructure
- Gasless / meta-transactions
- DEX and trading infrastructure
- GameFi and blockchain game protocols
- P2P and distributed systems
- JSON-RPC and blockchain infrastructure
Polkadot / Substrate
- Runtime development
- Custom pallet development
- Chain-specific protocol logic
- Substrate-based distributed systems
Systems & Infrastructure
- Rust systems programming
- Asynchronous and concurrent systems
- Distributed systems
- P2P networking
- Performance-sensitive infrastructure
- Kubernetes / k3s
- Docker
- Linux
- Cloud infrastructure
- CI/CD
I build AI systems as software infrastructure, not just model integrations.
Areas of work include:
- Agentic AI systems
- Autonomous digital workers
- Agent runtimes
- LLM applications
- RAG systems
- Model serving
- Multi-agent workflows
- Vector search
- AI-powered operational systems
- Production automation
The emphasis is on execution, integration, reliability, and runtime behavior.
Payment and synchronization infrastructure for distributed applications requiring reliable state synchronization and secure transaction processing.
Blockchain-based identity infrastructure for KYC/KYB, consent, access control, and trust workflows.
Data-driven operational infrastructure for building dynamic dashboards and workflows from backend APIs and structured data.
AI-oriented governance and orchestration infrastructure for autonomous digital workers and human-AI collaboration.
I’m particularly interested in systems at the intersection of:
Rust
├── Distributed Systems
├── Protocols
├── P2P Networking
└── High-Performance Infrastructure
AI
├── Agent Infrastructure
├── Distributed Inference
└── Autonomous Systems
Blockchain
├── Protocol Infrastructure
├── Transaction Systems
└── Decentralized Infrastructure
- Rust infrastructure
- Distributed systems
- Protocol engineering
- Solana / Anchor
- Polkadot / Substrate
- AI infrastructure
- Agent runtimes
- Networking
- Developer tooling
- High-performance systems
10+ years building software systems across:
Rust · Distributed Systems · Blockchain · AI Infrastructure · Cloud Infrastructure · Payments · GameFi