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[Fix] PaperCharacter Class Compilation issues
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iJotape4 committed Oct 19, 2024
1 parent 04e866c commit f0a3743
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Showing 4 changed files with 9 additions and 3 deletions.
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Expand Up @@ -8,6 +8,6 @@ public GameJamPlus2024(ReadOnlyTargetRules Target) : base(Target)
{
PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs;

PublicDependencyModuleNames.AddRange(new string[] { "Core", "CoreUObject", "Engine", "InputCore", "EnhancedInput" });
PublicDependencyModuleNames.AddRange(new string[] { "Core", "CoreUObject", "Engine", "InputCore", "EnhancedInput", "Paper2D", "Paper2D" });
}
}
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@@ -1,5 +1,8 @@
// Fill out your copyright notice in the Description page of Project Settings.


#include "PaperCharacterBase.h"
#include "GameJamPlus2024/Public/PaperCharacterBase.h"

APaperCharacterBase::APaperCharacterBase()
{
}
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Expand Up @@ -9,9 +9,12 @@
/**
*
*/
UCLASS()
UCLASS(Blueprintable, BlueprintType)
class GAMEJAMPLUS2024_API APaperCharacterBase : public APaperCharacter
{
GENERATED_BODY()

public:
APaperCharacterBase();

};

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