Skip to content
Open
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
140 changes: 140 additions & 0 deletions Snake game.cpp
Original file line number Diff line number Diff line change
@@ -0,0 +1,140 @@
#include <iostream>
#include <conio.h> // For _kbhit() and _getch()
#include <windows.h> // For Sleep()
using namespace std;

const int width = 20;
const int height = 20;
int x, y, fruitX, fruitY, score;
int tailX[100], tailY[100]; // Snake's tail coordinates
int nTail; // Length of the snake's tail
enum eDirection { STOP = 0, LEFT, RIGHT, UP, DOWN };
eDirection dir;

void setup() {
dir = STOP;
x = width / 2;
y = height / 2;
fruitX = rand() % width;
fruitY = rand() % height;
score = 0;
nTail = 0;
}

void draw() {
system("cls"); // Clear the console
for (int i = 0; i < width + 2; i++)
cout << "#";
cout << endl;

for (int i = 0; i < height; i++) {
for (int j = 0; j < width; j++) {
if (j == 0)
cout << "#"; // Walls
if (i == y && j == x)
cout << "O"; // Snake head
else if (i == fruitY && j == fruitX)
cout << "F"; // Fruit
else {
bool print = false;
for (int k = 0; k < nTail; k++) {
if (tailX[k] == j && tailY[k] == i) {
cout << "o"; // Snake tail
print = true;
}
}
if (!print)
cout << " ";
}
if (j == width - 1)
cout << "#";
}
cout << endl;
}

for (int i = 0; i < width + 2; i++)
cout << "#";
cout << endl;
cout << "Score: " << score << endl;
}

void input() {
if (_kbhit()) {
switch (_getch()) {
case 'a':
dir = LEFT;
break;
case 'd':
dir = RIGHT;
break;
case 'w':
dir = UP;
break;
case 's':
dir = DOWN;
break;
case 'x':
exit(0); // Exit the game
}
}
}

void logic() {
int prevX = tailX[0];
int prevY = tailY[0];
int prev2X, prev2Y;
tailX[0] = x;
tailY[0] = y;

for (int i = 1; i < nTail; i++) {
prev2X = tailX[i];
prev2Y = tailY[i];
tailX[i] = prevX;
tailY[i] = prevY;
prevX = prev2X;
prevY = prev2Y;
}

switch (dir) {
case LEFT:
x--;
break;
case RIGHT:
x++;
break;
case UP:
y--;
break;
case DOWN:
y++;
break;
default:
break;
}

if (x >= width) x = 0; else if (x < 0) x = width - 1;
if (y >= height) y = 0; else if (y < 0) y = height - 1;

for (int i = 0; i < nTail; i++) {
if (tailX[i] == x && tailY[i] == y)
exit(0); // Collision with self
}

if (x == fruitX && y == fruitY) {
score += 10;
fruitX = rand() % width;
fruitY = rand() % height;
nTail++;
}
}

int main() {
setup();
while (true) {
draw();
input();
logic();
Sleep(100); // Control the speed of the game
}
return 0;
}